a lot!!! of changes
added main menu added debug display many debug widgets for plotting live data worked on android live sensors added offline-data sensor feeding some dummy data sensors worked on the map display added ui debug for grid-points, particles and weights added a cool dude to display the estimation added real filtering based on the Indoor components c++11 fixes for android compilation online and offline filtering support new resampling technique for testing map loading via dialog
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Controller.h
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50
Controller.h
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#ifndef CONTROLLER_H
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#define CONTROLLER_H
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class MainWindow;
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class MainMenu;
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class MapView;
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class NavController;
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#include <QObject>
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template <typename T> class Grid;
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class MyGridNode;
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namespace Floorplan {
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class IndoorMap;
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}
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class Controller : public QObject {
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Q_OBJECT
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public:
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/** ctor */
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explicit Controller();
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public:
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MapView* getMapView() const;
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private slots:
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void onLoadButton();
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void onDebugButton();
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void onStartButton();
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void onTransparentButton();
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void onCameraButton();
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private:
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MainWindow* mainWindow;
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Grid<MyGridNode>* grid = nullptr;
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NavController* nav = nullptr;
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Floorplan::IndoorMap* im = nullptr;
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};
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#endif // CONTROLLER_H
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