182 lines
6.0 KiB
C++
182 lines
6.0 KiB
C++
#ifndef FLOGIC_H
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#define FLOGIC_H
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#include <Indoor/grid/Grid.h>
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#include <Indoor/grid/walk/v2/GridWalker.h>
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#include <Indoor/grid/walk/v2/GridWalkerMulti.h>
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#include <Indoor/grid/walk/v2/modules/WalkModuleFollowDestination.h>
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#include <Indoor/grid/walk/v2/modules/WalkModuleHeading.h>
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#include <Indoor/grid/walk/v2/modules/WalkModuleHeadingControl.h>
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#include <Indoor/grid/walk/v2/modules/WalkModuleNodeImportance.h>
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#include <Indoor/grid/walk/v2/modules/WalkModuleSpread.h>
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#include <Indoor/grid/walk/v2/modules/WalkModuleFavorZ.h>
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#include <Indoor/grid/walk/v2/modules/WalkModulePreventVisited.h>
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#include <Indoor/sensors/radio/model/WiFiModelLogDistCeiling.h>
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#include <Indoor/sensors/radio/WiFiProbabilityFree.h>
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#include <Indoor/sensors/radio/WiFiProbabilityGrid.h>
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#include <Indoor/sensors/beacon/model/BeaconModelLogDistCeiling.h>
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#include <Indoor/sensors/beacon/BeaconProbabilityFree.h>
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#include <KLib/math/filter/particles/ParticleFilter.h>
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#include <KLib/math/filter/particles/resampling/ParticleFilterResamplingSimple.h>
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#include <KLib/math/filter/particles/resampling/ParticleFilterResamplingPercent.h>
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#include "Structs.h"
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#include <omp.h>
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#include "../Settings.h"
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/** particle-filter init */
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struct PFInit : public K::ParticleFilterInitializer<MyState> {
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Grid<MyNode>& grid;
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PFInit(Grid<MyNode>& grid) : grid(grid) {;}
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virtual void initialize(std::vector<K::Particle<MyState>>& particles) override {
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for (K::Particle<MyState>& p : particles) {
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int idx = rand() % grid.getNumNodes();
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p.state.position = grid[idx]; // random position
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p.state.heading.direction = (rand() % 360) / 180.0 * M_PI; // random heading
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p.state.heading.error = 0;
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p.state.relativePressure = 0; // start with a relative pressure of 0
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}
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}
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};
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/** particle-filter transition */
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struct PFTrans : public K::ParticleFilterTransition<MyState, MyControl> {
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Grid<MyNode>& grid;
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GridWalker<MyNode, MyState> walker;
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WalkModuleHeading<MyNode, MyState> modHeadUgly; // stupid
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WalkModuleHeadingControl<MyNode, MyState, MyControl> modHead;
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WalkModuleNodeImportance<MyNode, MyState> modImportance;
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WalkModuleSpread<MyNode, MyState> modSpread;
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WalkModuleFavorZ<MyNode, MyState> modFavorZ;
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//WalkModulePreventVisited<MyNode, MyState> modPreventVisited;
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std::minstd_rand gen;
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PFTrans(Grid<MyNode>& grid, MyControl* ctrl) : grid(grid), modHead(ctrl, Settings::IMU::turnSigma) {//, modPressure(ctrl, 0.100) {
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walker.addModule(&modHead);
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//walker.addModule(&modSpread); // might help in some situations! keep in mind!
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//walker.addModule(&modHeadUgly);
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//walker.addModule(&modImportance);
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//walker.addModule(&modFavorZ);
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//walker.addModule(&modButterAct);
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//walker.addModule(&modWifi);
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//walker.addModule(&modPreventVisited);
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}
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virtual void transition(std::vector<K::Particle<MyState>>& particles, const MyControl* control) override {
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std::normal_distribution<float> noise(0, Settings::IMU::stepSigma);
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for (K::Particle<MyState>& p : particles) {
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// save old position
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p.state.positionOld = p.state.position; //GridPoint(p.state.position.x_cm, p.state.position.y_cm, p.state.position.z_cm);
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// update steps
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const float dist_m = std::abs(control->numStepsSinceLastTransition * Settings::IMU::stepLength + noise(gen));
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// update the particle in-place
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p.state = walker.getDestination(grid, p.state, dist_m);
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// update the baromter
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float deltaZ_cm = p.state.positionOld.inMeter().z - p.state.position.inMeter().z;
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p.state.relativePressure += deltaZ_cm * 0.105f;
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}
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}
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};
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struct PFEval : public K::ParticleFilterEvaluation<MyState, MyObs> {
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WiFiModelLogDistCeiling& wifiModel;
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//WiFiObserverFree wiFiProbability; // free-calculation
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WiFiObserverGrid<MyNode> wiFiProbability; // grid-calculation
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BeaconModelLogDistCeiling& beaconModel;
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BeaconObserverFree beaconProbability;
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Grid<MyNode>& grid;
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PFEval(WiFiModelLogDistCeiling& wifiModel, BeaconModelLogDistCeiling& beaconModel, Grid<MyNode>& grid) :
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wifiModel(wifiModel),
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beaconModel(beaconModel),
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grid(grid),
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wiFiProbability(Settings::WiFiModel::sigma),
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beaconProbability(Settings::BeaconModel::sigma, beaconModel){
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}
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/** probability for WIFI */
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inline double getWIFI(const MyObs& observation, const WiFiMeasurements& vapWifi, const GridPoint& point) const {
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const MyNode& node = grid.getNodeFor(point);
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return wiFiProbability.getProbability(node, observation.currentTime, vapWifi);
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}
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/** probability for BEACONS */
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inline double getBEACON(const MyObs& observation, const GridPoint& point){
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return beaconProbability.getProbability(point.inMeter(), observation.currentTime, observation.beacons);
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}
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/** probability for Barometer */
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inline double getBaroPressure(const MyObs& observation, const float hPa) const{
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return Distribution::Normal<double>::getProbability(static_cast<double>(hPa), 0.10, static_cast<double>(observation.relativePressure));
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}
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virtual double evaluation(std::vector<K::Particle<MyState>>& particles, const MyObs& observation) override {
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double sum = 0;
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const WiFiMeasurements wifiObs = Settings::WiFiModel::vg_eval.group(observation.wifi);
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for (K::Particle<MyState>& p : particles) {
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// Point3 pos_m = p.state.position.inMeter();
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// Point3 posOld_m = p.state.positionOld.inMeter();
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const double pWifi = getWIFI(observation, wifiObs, p.state.position);
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const double pBaroPressure = getBaroPressure(observation, p.state.relativePressure);
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//small checks
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_assertNotNAN(pWifi, "pups");
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_assertNot0(pBaroPressure,"pBaroPressure is null");
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const double prob = pWifi*pBaroPressure;
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p.weight = prob;
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sum += (prob);
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}
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if(sum == 0.0){
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return 1.0;
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}
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return sum;
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}
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};
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#endif // FLOGIC_H
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