70 lines
2.0 KiB
C++
70 lines
2.0 KiB
C++
#ifndef SETTINGS_H
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#define SETTINGS_H
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#include <Indoor/grid/GridPoint.h>
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#include <Indoor/data/Timestamp.h>
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#include <Indoor/sensors/radio/VAPGrouper.h>
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namespace Settings {
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const int numParticles = 5000;
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namespace IMU {
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const float turnSigma = 2.5; // 3.5
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const float stepLength = 1.00;
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const float stepSigma = 0.15; //toni changed
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}
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const float smartphoneAboveGround = 1.3;
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const float offlineSensorSpeedup = 2;
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namespace Grid {
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constexpr int gridSize_cm = 20;
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}
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//const GridPoint destination = GridPoint(70*100, 35*100, 0*100); // use destination
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const GridPoint destination = GridPoint(0,0,0); // do not use destination
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namespace SensorDebug {
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const Timestamp updateEvery = Timestamp::fromMS(200);
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}
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namespace WiFiModel {
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constexpr float sigma = 8.0;
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/** if the wifi-signal-strengths are stored on the grid-nodes, this needs a grid rebuild! */
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constexpr float TXP = -46;
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constexpr float EXP = 2.5;
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constexpr float WAF = -5.0;
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// how to perform VAP grouping. see
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// - calibration in Controller.cpp
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// - eval in Filter.h
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// NOTE: maybe the UAH does not allow valid VAP grouping? delete the grid and rebuild without!
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const VAPGrouper vg_calib = VAPGrouper(VAPGrouper::Mode::LAST_MAC_DIGIT_TO_ZERO, VAPGrouper::Aggregation::AVERAGE);
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const VAPGrouper vg_eval = VAPGrouper(VAPGrouper::Mode::LAST_MAC_DIGIT_TO_ZERO, VAPGrouper::Aggregation::AVERAGE);
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}
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namespace BeaconModel {
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constexpr float sigma = 8.0;
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constexpr float TXP = -71;
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constexpr float EXP = 1.5;
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constexpr float WAF = -20.0; //-5 //20??
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}
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namespace MapView3D {
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const int maxColorPoints = 10000;
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constexpr int fps = 15;
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const Timestamp msPerFrame = Timestamp::fromMS(1000/fps);
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}
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namespace Filter {
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const Timestamp updateEvery = Timestamp::fromMS(500);
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constexpr bool useMainThread = false; // perform filtering in the main thread
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}
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}
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#endif // SETTINGS_H
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