added motion axis stuff
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@@ -21,9 +21,11 @@ struct MyState : public WalkState, public WalkStateHeading, public WalkStateSpre
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static Floorplan::IndoorMap* map;
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float relativePressure = 0;
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float relativePressure = 0.0f;
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GridPoint positionOld;
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MyState() : WalkState(GridPoint(0,0,0)), WalkStateHeading(Heading(0), 0), positionOld(0,0,0), relativePressure(0) {;}
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MyState(GridPoint pos) : WalkState(pos), WalkStateHeading(Heading(0), 0), positionOld(0,0,0), relativePressure(0) {;}
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@@ -53,6 +55,9 @@ struct MyControl {
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/** number of steps since the last transition */
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int numStepsSinceLastTransition = 0;
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/** current motion delta angle*/
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int motionDeltaAngle_rad = 0;
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/** reset the control-data after each transition */
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void resetAfterTransition() {
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turnSinceLastTransition_rad = 0;
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