362 lines
9.0 KiB
C++
362 lines
9.0 KiB
C++
#ifndef PLOTTY_H
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#define PLOTTY_H
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#include <Indoor/floorplan/v2/Floorplan.h>
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#include <Indoor/floorplan/v2/FloorplanHelper.h>
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#include <KLib/misc/gnuplot/Gnuplot.h>
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#include <KLib/misc/gnuplot/GnuplotSplot.h>
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#include <KLib/misc/gnuplot/GnuplotSplotElementPoints.h>
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#include <KLib/misc/gnuplot/GnuplotSplotElementColorPoints.h>
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#include <KLib/misc/gnuplot/GnuplotSplotElementLines.h>
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#include <KLib/misc/gnuplot/GnuplotPlot.h>
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#include <KLib/misc/gnuplot/GnuplotPlotElementHistogram.h>
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struct Color {
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uint8_t r;
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uint8_t g;
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uint8_t b;
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Color() : r(0), g(0), b(0) {
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;
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}
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static Color fromRGB(const uint8_t r, const uint8_t g, const uint8_t b) {
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Color c; c.setRGB(r,g,b);
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return c;
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}
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static Color fromHSV(const uint8_t h, const uint8_t s, const uint8_t v) {
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Color c; c.setHSV(h,s,v);
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return c;
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}
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void setRGB(const uint8_t r, const uint8_t g, const uint8_t b) {
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this->r = r;
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this->g = g;
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this->b = b;
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}
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void setHSV(const uint8_t h, const uint8_t s, const uint8_t v) {
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uint8_t region, remainder, p, q, t;
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region = h / 43;
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remainder = (h - (region * 43)) * 6;
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p = (v * (255 - s)) >> 8;
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q = (v * (255 - ((s * remainder) >> 8))) >> 8;
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t = (v * (255 - ((s * (255 - remainder)) >> 8))) >> 8;
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switch (region) {
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case 0:
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r = v; g = t; b = p;
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break;
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case 1:
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r = q; g = v; b = p;
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break;
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case 2:
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r = p; g = v; b = t;
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break;
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case 3:
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r = p; g = q; b = v;
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break;
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case 4:
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r = t; g = p; b = v;
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break;
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default:
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r = v; g = p; b = q;
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break;
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}
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}
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std::string toHEX() const {
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char buf[8];
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sprintf(buf, "#%02x%02x%02x", r, g, b);
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std::string color(buf);
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return color;
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}
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};
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class Plotty {
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public:
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const Floorplan::IndoorMap* map;
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K::Gnuplot gp;
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K::GnuplotSplot splot;
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K::GnuplotSplotElementPoints points;
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K::GnuplotSplotElementColorPoints cpoints;
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K::GnuplotSplotElementLines pathReal;
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K::GnuplotSplotElementLines pathEst;
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K::GnuplotSplotElementPoints particles;
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K::GnuplotSplotElementLines mapOutlineGlass;
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K::GnuplotSplotElementLines mapOutlineDrywall;
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K::GnuplotSplotElementLines mapOutlineConcrete;
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std::string codeFile;
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struct Settings {
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std::vector<int> floors = {};
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bool stairs = true;
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bool obstacles = true;
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bool outline = true;
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float minZ = -9999;
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float maxZ = +9999;
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} settings;
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public:
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Plotty(const Floorplan::IndoorMap* map) : map(map) {
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//gp << "set view equal xy\n";
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gp << "set palette model RGB\n";
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//gp << "set palette defined (0 '#0000ff', 1 '#ff0000')\n";
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gp << "r(x) = (x < 0) ? 0 : (x/2)\n";
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gp << "g(x) = 0\n";
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gp << "b(x) = (x > 0) ? 0 : (-x/2)\n";
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gp << "set palette model RGB functions r(gray),g(gray),b(gray)\n";
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gp << "set ticslevel 0\n";
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// how to draw the floorplan
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mapOutlineConcrete.setColorHex("#888888"); mapOutlineConcrete.setLineWidth(2);
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mapOutlineDrywall.setColorHex("#888888");
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mapOutlineGlass.setColorHex("#888888"); mapOutlineGlass.setDashType(2);
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splot.add(&mapOutlineConcrete);
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splot.add(&mapOutlineDrywall);
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splot.add(&mapOutlineGlass);
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splot.add(&particles); particles.setPointSize(0.33); particles.setColorHex("#0000ff");
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splot.add(&pathReal); pathReal.setLineWidth(2); pathReal.setColorHex("#0000ff");
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splot.add(&pathEst);
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splot.add(&points);
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points.setPointType(7);
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points.setPointSize(0.5);
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splot.add(&cpoints);
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cpoints.setPointSize(2);
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cpoints.setPointType(7);
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}
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void setPaletteRedBlue() {
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float max = -9999;
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float min = +9999;
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for (const auto& e : cpoints.get()) {
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if (e.color > max) {max = e.color;}
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if (e.color < min) {min = e.color;}
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}
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setPaletteRedBlue(min, max);
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}
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void setPaletteRedBlue(const float blueVal, const float redVal) {
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// we need to map the range from [blueVal:redVal] to [0:1]
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const float min = blueVal;
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const float max = redVal;
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const float range = (max - min);
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const float center01 = (0-min)/range;
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// values above 0 dB = red
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// values below 0 dB = blue
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gp << "set palette model RGB\n";
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gp << "cen01 = " << center01 << "\n";
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gp << "r(x) = (x < cen01) ? 0 : ((x-cen01) / (1-cen01))\n";
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gp << "g(x) = 0\n";
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gp << "b(x) = (x > cen01) ? 0 : (1 - (x/cen01))\n";
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gp << "set palette model RGB functions r(gray),g(gray),b(gray)\n";
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}
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void addLabel(const std::string& txt, const Point3 pos) {
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gp << "set label '" << txt << "' at " << pos.x << "," << pos.y << "," << pos.z << "\n";
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}
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void addRectangle(const Point3 p1, const Point3 p2, const Color c, bool front = false, bool fill = true) {
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std::vector<Point3> points = {
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Point3(p1.x, p1.y, p1.z),
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Point3(p2.x, p1.y, p1.z),
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Point3(p2.x, p2.y, p1.z),
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Point3(p1.x, p2.y, p1.z),
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Point3(p1.x, p1.y, p1.z),
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};
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addPolygon(points, c.toHEX(), front, fill);
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}
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void addPolygon(const std::vector<Point3>& points, const std::string& color, bool front = false, bool fill = true) {
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for (const Point3 p : points) {
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if (p.z < settings.minZ) {return;}
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if (p.z > settings.maxZ) {return;}
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}
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gp << "set object polygon from ";
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for (size_t i = 0; i < points.size(); ++i) {
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const Point3 p = points[i];
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if (i > 0) {gp << " to ";}
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gp << p.x << "," << p.y << "," << p.z << " ";
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}
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gp << (front ? "front" : "");
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if (fill) {gp << " fs solid ";} else {gp << " fs transparent ";}
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gp << " fc rgb " << "'" << color << "'";
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gp << "\n";
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}
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void setZRange(const float min, const float max) {
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gp << "set zrange [" << min << ":" << max << "]\n";
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}
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void addFloorRect(const Point3 pos_m, const float size, Color c) {
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const Point3 p1 = pos_m + Point3(-size, -size, 0);
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const Point3 p2 = pos_m + Point3(+size, -size, 0);
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const Point3 p3 = pos_m + Point3(+size, +size, 0);
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const Point3 p4 = pos_m + Point3(-size, +size, 0);
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std::vector<Point3> points = {p1,p2,p3,p4,p1};
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addPolygon(points, c.toHEX());
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// gp << "set object polygon from ";
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// for (size_t i = 0; i < points.size(); ++i) {
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// const Point3 p = points[i];
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// if (i > 0) {gp << " to ";}
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// gp << p.x << "," << p.y << "," << p.z << " ";
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// }
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// gp << "front fs solid fc rgb " << "'" << c.toHEX() << "'";
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// gp << "\n";
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}
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void setTitle(const std::string& title) {
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gp << "set title '" << title << "'\n";
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}
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void setGroundTruth(const std::vector<int> indices) {
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const std::vector<Point3> path = FloorplanHelper::getGroundTruth(map, indices);
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pathReal.clear();
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for (const Point3& p : path) {
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pathReal.add(K::GnuplotPoint3(p.x, p.y, p.z));
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}
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}
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void equalXY() {
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gp << "set view equal xy\n";
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}
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void setView(const float degX, const float degY) {
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gp << "set view " << degX << "," << degY << "\n";
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}
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void setScale(const float x, const float y) {
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gp << "set multiplot layout 1,1 scale " << x << "," << y << "\n";
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}
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void writeCodeTo(const std::string& file) {
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this->codeFile = file;
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}
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void noFrame() {
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gp << "unset border\n";
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gp << "unset xtics\n";
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gp << "unset ytics\n";
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gp << "unset ztics\n";
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}
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void writeEpsTex(const std::string file, K::GnuplotSize size = K::GnuplotSize(8.5, 5.1)) {
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gp.setTerminal("epslatex", size);
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gp.setOutput(file);
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}
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void plot() {
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gp.draw(splot);
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gp << "unset multiplot\n"; // scaling
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if (codeFile != "") {
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std::ofstream out(codeFile);
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out << gp.getBuffer();
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out.close();
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}
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gp.flush();
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}
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void buildFloorplan() {
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std::vector<Floorplan::Floor*> floors;
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// only some floors??
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if (settings.floors.empty()) {
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floors = map->floors;
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} else {
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for (int i : settings.floors) {
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floors.push_back(map->floors[i]);
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}
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}
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for (Floorplan::Floor* floor : floors) {
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// plot obstacles
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if (settings.obstacles) {
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for (Floorplan::FloorObstacle* obs : floor->obstacles) {
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Floorplan::FloorObstacleLine* line = dynamic_cast<Floorplan::FloorObstacleLine*>(obs);
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if (line) {
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const K::GnuplotPoint3 p1(line->from.x, line->from.y, floor->atHeight);
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const K::GnuplotPoint3 p2(line->to.x, line->to.y, floor->atHeight);
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switch(line->material) {
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case Floorplan::Material::CONCRETE: mapOutlineConcrete.addSegment(p1, p2); break;
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case Floorplan::Material::GLASS: mapOutlineGlass.addSegment(p1, p2); break;
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case Floorplan::Material::UNKNOWN:
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case Floorplan::Material::DRYWALL: mapOutlineDrywall.addSegment(p1, p2); break;
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}
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}
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}
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}
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// plot the floor's outline
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if (settings.outline) {
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for (Floorplan::FloorOutlinePolygon* poly : floor->outline) {
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gp << "set object polygon from ";
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for (size_t i = 0; i < poly->poly.points.size() + 1; ++i) {
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if (i > 0) {gp << " to ";}
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const Point2 pt = poly->poly.points[i % poly->poly.points.size()]; // ensures closing the polygon
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gp << pt.x << "," << pt.y << "," << floor->atHeight << " ";
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}
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gp << " fs solid fc rgb " << ( poly->outdoor ? "'#bbeebb'" : "'#dddddd'");
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gp << "\n";
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}
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}
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// plot the stairs as polygon
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if (settings.stairs) {
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for (Floorplan::Stair* s : floor->stairs) {
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std::vector<Floorplan::Quad3> quads = Floorplan::getQuads(s->getParts(), floor);
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for (const Floorplan::Quad3& q : quads) {
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addPolygon({q.p1, q.p2, q.p3, q.p4, q.p1}, "#c0c0c0");
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}
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}
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}
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}
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}
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};
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#endif // PLOTTY_H
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