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IndoorMap/mapview/3D/misc/Polygon.h
2018-10-25 12:23:40 +02:00

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/*
* © Copyright 2014 Urheberrechtshinweis
* Alle Rechte vorbehalten / All Rights Reserved
*
* Programmcode ist urheberrechtlich geschuetzt.
* Das Urheberrecht liegt, soweit nicht ausdruecklich anders gekennzeichnet, bei Frank Ebner.
* Keine Verwendung ohne explizite Genehmigung.
* (vgl. § 106 ff UrhG / § 97 UrhG)
*/
// Duplicated file with Indoor/wifi/estimate/ray3/ModelFactoryHelper.h
//#ifndef POLYGON_H
//#define POLYGON_H
//#include <Indoor/floorplan/v2/Floorplan.h>
//#include "../../../lib/gpc/gpc.h"
//class Polygon_ {
// struct GPCPolygon : gpc_polygon {
// GPCPolygon() {
//// contour = (gpc_vertex_list*) calloc(0, 1024);
//// contour->num_vertices = 0;
//// contour->vertex = (gpc_vertex*) calloc(0, 1024);
//// hole = (int*) calloc(0, 1024);
// num_contours = 0;
// contour = nullptr;
// hole = nullptr;
// }
// ~GPCPolygon() {
// if (contour) {
// gpc_free_polygon(this);
// //free(contour->vertex); contour->vertex = nullptr;
// }
// free(contour); contour = nullptr;
// free(hole); hole = nullptr;
// }
// GPCPolygon& operator = (const GPCPolygon& o) = delete;
// GPCPolygon& operator = (GPCPolygon& o) {
// this->contour = o.contour;
// this->hole = o.hole;
// this->num_contours = o.num_contours;
// o.contour = nullptr;
// o.hole = nullptr;
// return *this;
// }
// };
//private:
// GPCPolygon state;
//public:
// void add(const Floorplan::Polygon2& poly) {
// GPCPolygon cur = toGPC(poly);
// //GPCPolygon out;
// gpc_polygon_clip(GPC_UNION, &state, &cur, &state);
// //state = out;
// }
// void remove(const Floorplan::Polygon2& poly) {
// GPCPolygon cur = toGPC(poly);
// //GPCPolygon out;
// gpc_polygon_clip(GPC_DIFF, &state, &cur, &state);
// //state = out;
// }
// std::vector<std::vector<Point3>> get(float z) {
// gpc_tristrip res;
// res.num_strips = 0;
// res.strip = nullptr;
// //res.strip = (gpc_vertex_list*) malloc(1024);
// gpc_polygon_to_tristrip(&state, &res);
// std::vector<std::vector<Point3>> trias;
// for (int i = 0; i < res.num_strips; ++i) {
// gpc_vertex_list lst = res.strip[i];
// std::vector<Point3> tria;
// for (int j = 0; j < lst.num_vertices; ++j) {
// gpc_vertex& vert = lst.vertex[j];
// Point3 p3(vert.x, vert.y, z);
// tria.push_back(p3);
// }
// trias.push_back(tria);
// }
// gpc_free_tristrip(&res);
// return std::move(trias);
// }
//private:
// GPCPolygon toGPC(Floorplan::Polygon2 poly) {
// std::vector<gpc_vertex> verts;
// for (Point2 p2 : poly.points) {
// gpc_vertex vert; vert.x = p2.x; vert.y = p2.y;
// verts.push_back(vert);
// }
// GPCPolygon gpol;
// gpc_vertex_list list;
// list.num_vertices = verts.size();
// list.vertex = verts.data();
// gpc_add_contour(&gpol, &list, 0);
// return gpol;
// }
//};
//#endif // POLYGON_H