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IndoorMap/mapview/3D/grid/GridModel.h
2018-10-25 12:23:40 +02:00

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/*
* © Copyright 2014 Urheberrechtshinweis
* Alle Rechte vorbehalten / All Rights Reserved
*
* Programmcode ist urheberrechtlich geschuetzt.
* Das Urheberrecht liegt, soweit nicht ausdruecklich anders gekennzeichnet, bei Frank Ebner.
* Keine Verwendung ohne explizite Genehmigung.
* (vgl. § 106 ff UrhG / § 97 UrhG)
*/
#ifndef GRIDMODEL_H
#define GRIDMODEL_H
#include <Indoor/floorplan/v2/Floorplan.h>
#include <Indoor/grid/Grid.h>
#include <Indoor/grid/factory/v2/GridFactory.h>
#include <Indoor/grid/factory/v2/Importance.h>
#include <QProgressDialog>
#include <QApplication>
#include <QVBoxLayout>
#include <QLabel>
#include <QProgressBar>
#include "MyNode.h"
/**
* used for 3D grid rendering
*/
class GridModel {
private:
const int gridSize_cm = 30; // TODO
Grid<MyNode> grid;
Floorplan::IndoorMap* im;
int buildID = 0;
public:
GridModel() : grid(gridSize_cm) {
;
}
Grid<MyNode>* getGrid() {return &grid;}
class Listener : public GridFactoryListener {
private:
QDialog dlg;
QLabel* lbl1;
QLabel* lbl2;
QProgressBar* bar1;
QProgressBar* bar2;
public:
Listener() {
QVBoxLayout* lay = new QVBoxLayout(&dlg);
lbl1 = new QLabel(); lay->addWidget(lbl1);
bar1 = new QProgressBar(); lay->addWidget(bar1);
lbl2 = new QLabel(); lay->addWidget(lbl2);
bar2 = new QProgressBar(); lay->addWidget(bar2);
dlg.resize(350, 120);
dlg.show();
}
~Listener() {
dlg.close();
}
void onGridBuildUpdateMajor(const std::string& what) override {
lbl1->setText(what.c_str());
QApplication::processEvents();
}
void onGridBuildUpdateMajor(const int cnt, const int cur) override {
bar1->setValue(cur*100/cnt);
QApplication::processEvents();
}
void onGridBuildUpdateMinor(const std::string& what) override {
lbl2->setText(what.c_str());
QApplication::processEvents();
}
void onGridBuildUpdateMinor(const int cnt, const int cur) override {
bar2->setValue(cur*100/cnt);
QApplication::processEvents();
}
};
int getBuildID() const {
return buildID;
}
void rebuild(Floorplan::IndoorMap* im) {
Listener l;
GridFactory<MyNode> fac(grid);
fac.build(im, &l);
Importance::addImportance(grid, &l);
//Importance::addImportance(grid, 400);
buildID = rand();
}
};
#endif // GRIDMODEL_H