This repository has been archived on 2020-04-08. You can view files and clone it, but cannot push or open issues or pull requests.
Files
IndoorMap/mapview/model/MMFloor.h
2018-10-25 12:19:36 +02:00

120 lines
2.9 KiB
C++
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

/*
* © Copyright 2014 Urheberrechtshinweis
* Alle Rechte vorbehalten / All Rights Reserved
*
* Programmcode ist urheberrechtlich geschuetzt.
* Das Urheberrecht liegt, soweit nicht ausdruecklich anders gekennzeichnet, bei Frank Ebner.
* Keine Verwendung ohne explizite Genehmigung.
* (vgl. § 106 ff UrhG / § 97 UrhG)
*/
#ifndef MMFLOOR_H
#define MMFLOOR_H
#include "MapLayer.h"
#include "MMFloorOutline.h"
#include "MMFloorObstacles.h"
#include "MMFloorAccessPoints.h"
#include "MMFloorBeacons.h"
#include "MMFloorFingerprints.h"
#include "MMFloorUnderlays.h"
#include "MMFloorPOIs.h"
#include "MMFloorStairs.h"
#include "MMFloorElevators.h"
#include "MMFloorGroundTruthPoints.h"
#include "IHasParams.h"
#include <Indoor/floorplan/v2/Floorplan.h>
/**
* floor-layer containing one floor
* and its outline, obstacles, access-points, ...
*/
class MMFloor : public MapLayer, public IHasParams {
private:
Floorplan::IndoorMap* map;
/** the underlying data-structure */
Floorplan::Floor* floor;
public:
/** ctor. existing floor */
MMFloor(MapLayer* parent, Floorplan::IndoorMap* map, Floorplan::Floor* floor) : MapLayer(parent, MapLayerType::FLOOR), map(map), floor(floor) {
new MMFloorUnderlays(this, floor);
new MMFloorOutline(this, floor);
new MMFloorObstacles(this, floor);
new MMFloorAccessPoints(this, floor);
new MMFloorBeacons(this, floor);
new MMFloorFingerprints(this, floor);
new MMFloorPOIs(this, floor);
new MMFloorStairs(this, map, floor);
new MMFloorElevators(this, map, floor);
new MMFloorGroundTruthPoints(this, floor);
}
bool isVisible() const override {
return floor->enabled;
}
void setVisible(const bool visible) override {
floor->enabled = visible;
onVisibilityChanged(visible);
}
/** ctor. new floor. */
MMFloor(MapLayer* parent) : MapLayer(parent), floor(nullptr) {
throw "not yet implemented";
}
/** get the underlying model */
Floorplan::Floor& getFloor() {return *floor;}
std::string getLayerName() const override {return floor->name;}
virtual int getNumParams() const override {
return 3;
}
virtual Param getParamDesc(const int idx) const override {
switch(idx) {
case 0: return Param("name", ParamType::STRING);
case 1: return Param("height", ParamType::FLOAT);
case 2: return Param("at height", ParamType::FLOAT);
}
throw 1;
}
virtual ParamValue getParamValue(const int idx) const override {
switch(idx) {
case 0: return floor->name;
case 1: return floor->height;
case 2: return floor->atHeight;
}
throw 1;
}
virtual void setParamValue(const int idx, const ParamValue& val) override {
switch(idx) {
case 0: floor->name = val.toString(); break;
case 1: floor->height = val.toFloat(); break;
case 2: floor->atHeight = val.toFloat(); break;
}
}
void deleteMe() {
parent->removeSublayer(this);
map->floors.erase(std::remove(map->floors.begin(), map->floors.end(), floor), map->floors.end());
}
};
#endif // MMFLOOR_H