139 lines
3.6 KiB
C++
139 lines
3.6 KiB
C++
#include "MV2DElementFloorObstacleDoor.h"
|
|
|
|
#include "MV2DElement.h"
|
|
#include "MapViewElementHelper.h"
|
|
#include "HasMoveableNodes.h"
|
|
#include <Indoor/floorplan/v2/Floorplan.h>
|
|
#include <chrono>
|
|
|
|
MV2DElementFloorObstacleDoor::MV2DElementFloorObstacleDoor(Floorplan::FloorObstacleDoor* fo) : fo(fo) {
|
|
;
|
|
}
|
|
|
|
BBox2 MV2DElementFloorObstacleDoor::getBoundingBox() const {
|
|
BBox2 bbox;
|
|
bbox.add(fo->from);
|
|
bbox.add(fo->to);
|
|
return bbox;
|
|
}
|
|
|
|
ClickDist MV2DElementFloorObstacleDoor::getMinDistanceXY(const Point2 p) const {
|
|
return MapElementHelper::getLineDistanceXY(fo->from, fo->to, p) * 0.95;
|
|
}
|
|
|
|
void MV2DElementFloorObstacleDoor::paint(Painter& p) {
|
|
|
|
// selected endpoints?
|
|
if (hasFocus()) {
|
|
p.setPenBrush(Qt::NoPen, CFG::SEL_COLOR);
|
|
if (selectedUserIdx == 0) {p.drawCircle(fo->from);}
|
|
if (selectedUserIdx == 1) {p.drawCircle(fo->to);}
|
|
}
|
|
|
|
QPen pen;
|
|
pen.setColor(QColor(0.5,0.5,0.5));
|
|
pen.setStyle(Qt::PenStyle::DotLine);
|
|
p.setPenBrush(pen, Qt::NoBrush);
|
|
|
|
if (Floorplan::DoorType::SWING == fo->type) {
|
|
|
|
// opening indicator
|
|
const float open = (fo->swap) ? (-M_PI * 0.5) : (+M_PI * 0.5);
|
|
const float len = (fo->to - fo->from).length();
|
|
const float angle1 = std::atan2(fo->to.y-fo->from.y, fo->to.x-fo->from.x);
|
|
const float angle2 = angle1 + open;
|
|
const Point2 pOpen = Point2( std::cos(angle2) * len, std::sin(angle2) * len ) + fo->from;
|
|
|
|
pen.setWidth(2); p.setPen(pen);
|
|
p.drawLine(fo->from, fo->to);
|
|
|
|
pen.setWidth(1); p.setPen(pen);
|
|
p.drawLine(fo->from, pOpen);
|
|
p.drawArc(fo->from, len, angle1, open);
|
|
|
|
} else if (Floorplan::DoorType::REVOLVING == fo->type) {
|
|
|
|
const float angle_rad = std::atan2(fo->to.y-fo->from.y, fo->to.x-fo->from.x);
|
|
|
|
// arcs
|
|
const Point2 cen = (fo->from + fo->to) / 2;
|
|
const float rad = (fo->to - fo->from).length() / 2;
|
|
p.drawArc(cen, rad, (40-90)/180.0f*M_PI+angle_rad, 100/180.0f*M_PI);
|
|
p.drawArc(cen, rad, (180+40-90)/180.0f*M_PI+angle_rad, 100/180.0f*M_PI);
|
|
|
|
const int funAngle = (std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::system_clock::now().time_since_epoch()).count() / 50) % 360;
|
|
|
|
// inner spinner
|
|
int numDoors = 3;
|
|
for (int i = 0; i < numDoors; ++i) {
|
|
const int deg = 360 * i / numDoors + angle_rad*180.0f/M_PI + funAngle;
|
|
const float sx = std::cos(deg / 180.0f * M_PI);
|
|
const float sy = std::sin(deg / 180.0f * M_PI);
|
|
const Point2 dst = cen + Point2(sx,sy) * rad;
|
|
p.drawLine(cen, dst);
|
|
}
|
|
|
|
}
|
|
|
|
|
|
// available endpoints
|
|
if (hasFocus()) {
|
|
p.setPenBrush(Qt::black, Qt::NoBrush);
|
|
p.drawCircle(fo->from);
|
|
p.drawCircle(fo->to);
|
|
}
|
|
|
|
// obstacle length
|
|
if (hasFocus()) {
|
|
p.setPenBrush(Qt::black, Qt::NoBrush);
|
|
p.drawLength(fo->from, fo->to, fo->from.getDistance(fo->to));
|
|
}
|
|
|
|
}
|
|
|
|
|
|
void MV2DElementFloorObstacleDoor::onFocus() {
|
|
;
|
|
}
|
|
|
|
void MV2DElementFloorObstacleDoor::onUnfocus() {
|
|
selectedUserIdx = -1; // clear selection
|
|
}
|
|
|
|
void MV2DElementFloorObstacleDoor::mousePressed(MapView2D* v, const Point2 p) {
|
|
(void) v;
|
|
(void) p;
|
|
}
|
|
|
|
void MV2DElementFloorObstacleDoor::mouseMove(MapView2D* v, const Point2 p) {
|
|
(void) v;
|
|
(void) p;
|
|
}
|
|
|
|
void MV2DElementFloorObstacleDoor::mouseReleased(MapView2D* v, const Point2 p) {
|
|
(void) v;
|
|
(void) p;
|
|
}
|
|
|
|
std::vector<MoveableNode> MV2DElementFloorObstacleDoor::getMoveableNodes() const {
|
|
std::vector<MoveableNode> nodes = {
|
|
MoveableNode(0, fo->from),
|
|
MoveableNode(1, fo->to)
|
|
};
|
|
return nodes;
|
|
}
|
|
|
|
void MV2DElementFloorObstacleDoor::onNodeMove(MapView2D* v, const int userIdx, const Point2 newPos) {
|
|
switch (userIdx) {
|
|
case 0: fo->from = newPos; break;
|
|
case 1: fo->to = newPos; break;
|
|
}
|
|
emit v->onElementChange(this);
|
|
}
|
|
|
|
bool MV2DElementFloorObstacleDoor::keyPressEvent(MapView2D* v, QKeyEvent *e) {
|
|
(void) v;
|
|
(void) e;
|
|
return false;
|
|
}
|