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IndoorMap/mapview/3DGrid/MyNode.h
kazu fa06320219 a whole lotta work!!
- refactoring
- completely changed the tooling (adding elements)
- better re-use for more stable editing
- new elements
- ui adjustments
- LINT for stair-editing
- many more changes
2016-08-29 19:05:46 +02:00

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283 B
C

#ifndef MYNODE_H
#define MYNODE_H
#include <Indoor/grid/Grid.h>
#include <Indoor/grid/factory/v2/GridNodeImportance.h>
struct MyNode : public GridNode, public GridPoint, public GridNodeImportance {
MyNode(float x, float y, float z) : GridPoint(x,y,z) {;}
};
#endif // MYNODE_H