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IndoorMap/mapview/2D/MV2DElementPOI.h
kazu 5d002c3f2b added more cpp files for faster compile speeds
removed many obsolte elements
many improvements and fixes
2018-07-20 15:00:43 +02:00

102 lines
2.5 KiB
C++

#ifndef MV2DELEMENTPOI_H
#define MV2DELEMENTPOI_H
#include "MV2DElement.h"
#include "HasMoveableNodes.h"
#include "MapViewElementHelper.h"
#include <Indoor/floorplan/v2/Floorplan.h>
#include "../../UIHelper.h"
class MV2DElementPOI : public MV2DElement, public HasMoveableNodes {
private:
//bool sel = false;
Floorplan::POI* poi;
public:
/** ctor with the AP to render/edit */
MV2DElementPOI(Floorplan::POI* poi) : poi(poi) {;}
/** get the element's 3D bounding box */
BBox2 getBoundingBox() const override {
BBox2 bbox;
bbox.add(Point2(poi->pos.x, poi->pos.y));
bbox.grow(Point2(0.1, 0.1));
return bbox;
}
/** get the element's minimal distance (nearest whatsoever) to the given point */
ClickDist getMinDistanceXY(const Point2 p) const override {
return ClickDist(p.getDistance(poi->pos), ClickDistType::DIRECT);
}
/** repaint me */
void paint(Painter& p) override {
// invisible? -> leave
if (!p.isVisible(poi->pos)) {
return;
}
static const QPixmap& pixmapUnfocused = UIHelper::getPixmapColored("poi", CFG::UNFOCUS_COLOR, 16);
static const QPixmap& pixmapFocused = UIHelper::getPixmapColored("poi", CFG::FOCUS_COLOR, 16);
static const QPixmap& pixmapSel = UIHelper::getPixmapColored("poi", CFG::SEL_COLOR, 16);
if (selectedUserIdx == 0) {
// p.setPenBrush(Qt::black, CFG::SEL_COLOR);
// p.drawCircle(poi->pos);
p.drawPixmap(poi->pos, pixmapSel);
} else if (hasFocus()) {
// p.setPenBrush(Qt::black, Qt::NoBrush);
// p.drawCircle(poi->pos);
p.drawPixmap(poi->pos, pixmapFocused);
} else {
// p.setPenBrush(Qt::gray, Qt::NoBrush);
// p.drawCircle(poi->pos);
p.drawPixmap(poi->pos, pixmapUnfocused);
}
// label
//p.setPenBrush(Qt::black, Qt::NoBrush);
//p.drawDot(poi->pos);
if (p.getScaler().getScale() >= 12) {
p.setPenBrush(Qt::black, Qt::NoBrush);
const std::string str = poi->name;
p.p->drawText(p.getScaler().xms(poi->pos.x) + 10, p.getScaler().yms(poi->pos.y) + 5, str.c_str());
}
}
virtual std::vector<MoveableNode> getMoveableNodes() const override {
return { MoveableNode(0, poi->pos) };
}
virtual void onNodeMove(MapView2D* v, const int userIdx, const Point2 newPos) override {
(void) v;
if (userIdx == 0) {poi->pos = newPos;}
}
void onNodeMoved(MapView2D* v, const int userIdx, const Point2 newPos) override {
(void) userIdx;
(void) newPos;
emit v->onElementChange(this);
}
virtual void onFocus() override {
;
}
virtual void onUnfocus() override {
;
}
};
#endif // MV2DELEMENTPOI_H