72 lines
1.4 KiB
C++
72 lines
1.4 KiB
C++
#ifndef TOOLNEWWALL_H
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#define TOOLNEWWALL_H
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#include "ToolNewElement.h"
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#include "../../model/MMFloorObstacles.h"
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#include "../../model/MMFloorObstacleLine.h"
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class ToolNewWall : public ToolNewElement<Floorplan::FloorObstacleLine, MMFloorObstacleLine> {
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private:
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/** currently edited line node (has 2) */
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int idx = 0;
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public:
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ToolNewWall(Tools& tools, MapLayer* layer) : ToolNewElement(tools, layer) {
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;
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}
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void becomesActive() override {
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create(); // start adding an new element
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}
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void becomesInactive() override {
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deleteCurrent(); // delete the currently pending and not yet finished wall element
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}
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const std::string getName() const override {
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return "new Wall";
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}
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void createEmptyElement() override {
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foEL = new Floorplan::FloorObstacleLine(Floorplan::ObstacleType::WALL, Floorplan::Material::DRYWALL, Point2(0, 0), Point2(0, 0));
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MMFloorObstacles* obs = (MMFloorObstacles*)layer;
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mmEL = obs->createLine(foEL);
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}
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/** mouse is currently moved */
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void moving(const Point2 mapPoint) override {
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if (idx == 0) { foEL->from = mapPoint; foEL->to = mapPoint; }
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if (idx == 1) { foEL->to = mapPoint; }
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}
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/** next point */
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void leftMouse() override {
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if (++idx == 2) {
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finalizeCurrent();
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if (addAnother) {
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idx = 0;
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create();
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} else {
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disableMe();
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}
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}
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}
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void rightMouse() override {
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}
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};
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#endif // TOOLNEWWALL_H
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