43 lines
1.0 KiB
C++
43 lines
1.0 KiB
C++
#ifndef MV2DELEMENTFLOOROBSTACLELINE_H
|
|
#define MV2DELEMENTFLOOROBSTACLELINE_H
|
|
|
|
#include "MV2DElement.h"
|
|
#include "HasMoveableNodes.h"
|
|
|
|
#include <Indoor/floorplan/v2/Floorplan.h>
|
|
|
|
class MV2DElementFloorObstacleLine : public MV2DElement, public HasMoveableNodes {
|
|
|
|
private:
|
|
|
|
Floorplan::Floor* f;
|
|
Floorplan::FloorObstacleLine* fo;
|
|
|
|
public:
|
|
|
|
/** ctor */
|
|
MV2DElementFloorObstacleLine(Floorplan::Floor* f, Floorplan::FloorObstacleLine* fo);
|
|
|
|
/** get the element's 3D bounding box */
|
|
BBox2 getBoundingBox() const override;
|
|
|
|
/** get the element's minimal distance (nearest whatsoever) to the given point */
|
|
ClickDist getMinDistanceXY(const Point2 p) const override;
|
|
|
|
/** repaint me */
|
|
void paint(Painter& p) override;
|
|
|
|
void onFocus() override;
|
|
|
|
void onUnfocus() override;
|
|
|
|
virtual std::vector<MoveableNode> getMoveableNodes() const override;
|
|
|
|
void onNodeMove(MapView2D* v, const int userIdx, const Point2 newPos) override;
|
|
|
|
void onNodeMoved(MapView2D* v, const int userIdx, const Point2 newPos);
|
|
|
|
};
|
|
|
|
#endif // MV2DELEMENTFLOOROBSTACLELINE_H
|