68 lines
1.5 KiB
C++
68 lines
1.5 KiB
C++
/*
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* © Copyright 2014 – Urheberrechtshinweis
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* Alle Rechte vorbehalten / All Rights Reserved
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*
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* Programmcode ist urheberrechtlich geschuetzt.
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* Das Urheberrecht liegt, soweit nicht ausdruecklich anders gekennzeichnet, bei Frank Ebner.
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* Keine Verwendung ohne explizite Genehmigung.
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* (vgl. § 106 ff UrhG / § 97 UrhG)
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*/
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#ifndef MMREGISTRATION_H
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#define MMREGISTRATION_H
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#include "MMRegistrationPoint.h"
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#include <Indoor/floorplan/v2/Floorplan.h>
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/**
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* layer that contains registriation points: earth <-> map
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*/
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class MMRegistration : public MapLayer {
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private:
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Floorplan::IndoorMap* map;
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public:
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/** ctor */
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MMRegistration(MapLayer* parent, Floorplan::IndoorMap* map) : MapLayer(parent, MapLayerType::REGISTRATION), map(map) {
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// the registered points
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for (Floorplan::EarthPosMapPos* reg : map->earthReg.correspondences) {
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addElement(new MMRegistrationPoint(this, map, reg));
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}
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}
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bool isVisible() const override {
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return map->earthReg.enabled;
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}
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void setVisible(const bool visible) override {
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map->earthReg.enabled = visible;
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onVisibilityChanged(visible);
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}
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//TODO: check
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MMRegistrationPoint* create(Floorplan::EarthPosMapPos* reg) {
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// add to underlying model
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map->earthReg.correspondences.push_back(reg);
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// add to myself as element
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MMRegistrationPoint* mm = new MMRegistrationPoint(this, map, reg);
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addElement(mm);
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return mm;
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}
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virtual std::string getLayerName() const override {return "registration";}
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};
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#endif // MMREGISTRATION_H
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