#ifndef HANDRAIL_H #define HANDRAIL_H #include "Renderable3D.h" #include class Handrail : public Renderable3D { private: Point2 from; Point2 to; float atHeight; float height; public: Handrail(const Point2 from, const Point2 to, float atHeight, float height); void render(const RenderSettings& rs) override; }; #endif // HANDRAIL_H