#ifndef MV2DELEMENTFLOOROBSTACLECIRCLE_H #define MV2DELEMENTFLOOROBSTACLECIRCLE_H #include "MV2DElement.h" #include "MapViewElementHelper.h" #include class MV2DElementFloorObstacleCircle : public MV2DElement { private: int selPoint = -1; Floorplan::FloorObstacleCircle* c; public: /** ctor */ MV2DElementFloorObstacleCircle(Floorplan::FloorObstacleCircle* c) : c(c) {;} /** get the element's 3D bounding box */ BBox2 getBoundingBox() const override { BBox2 bbox; bbox.add(c->center); bbox.grow(Point2(c->radius, c->radius)); return bbox; } /** get the element's minimal distance (nearest whatsoever) to the given point */ ClickDist getMinDistanceXY(const Point2 p) const override { const ClickDist d1(p.getDistance(getSelPoints()[0]), ClickDistType::DIRECT); const ClickDist d2(p.getDistance(getSelPoints()[1]), ClickDistType::DIRECT); return std::min(d1, d2); //return std::min(p.getDistance(getSelPoints()[0]), p.getDistance(getSelPoints()[1])); } /** repaint me */ void paint(Painter& p) override { QPen pen;// = MapElementHelper::getPen(c->material, c->type, hasFocus()); p.setPenBrush(pen, Qt::NoBrush); p.drawCircle(c->center, c->radius); //QBrush brush = MapElementHelper::getBru(c->material, c->type, _focused); // selected endpoints? if (hasFocus()) { p.setPenBrush(Qt::NoPen, CFG::SEL_COLOR); if (selPoint == 0) {p.drawCircle(getSelPoints()[0]);} if (selPoint == 1) {p.drawCircle(getSelPoints()[1]);} } // available endpoints if (hasFocus()) { p.setPenBrush(Qt::black, Qt::NoBrush); p.drawCircle(getSelPoints()[0]); p.drawCircle(getSelPoints()[1]); } } std::vector getSelPoints() const { return {c->center, (c->center + Point2(c->radius,0))}; } virtual void onFocus() override { ; } virtual void onUnfocus() override { selPoint = -1; } /** mouse pressed at the given point */ virtual void mousePressed(MapView2D* v, const Point2 p) override { (void) v; (void) p; } /** mouse moved to the given point */ virtual void mouseMove(MapView2D* v, const Point2 _p) override { (void) v; if (selPoint == -1) {return;} const Point2 p = v->getScaler().snap(_p); if (selPoint == 0) {c->center = p;} if (selPoint == 1) {c->radius = p.getDistance(c->center);} } /** mouse released */ virtual void mouseReleased(MapView2D* v, const Point2 _p) override { const float t = v->getScaler().sm(CFG::SEL_THRESHOLD_SIZE_PX); const float l1 = _p.getDistance(getSelPoints()[0]); const float l2 = _p.getDistance(getSelPoints()[1]); if (l1 < l2 && l1 <= t) {selPoint = 0;} else if (l2 < l1 && l2 <= t) {selPoint = 1;} else {selPoint = -1;} } virtual bool keyPressEvent(MapView2D* v, QKeyEvent *e) override { (void) v; (void) e; return false; } }; #endif // MV2DELEMENTFLOOROBSTACLECIRCLE_H