#ifndef TOOLNEWACCESSPOINT_H #define TOOLNEWACCESSPOINT_H #include "ToolNewElement.h" #include "../../model/MMFloorAccessPoint.h" #include "../../model/MMFloorAccessPoints.h" class ToolNewAccessPoint : public ToolNewElement { public: ToolNewAccessPoint(Tools& tools, MapLayer* layer) : ToolNewElement(tools, layer) { ; } void becomesActive() override { emit onHelpTextChange("left-click where to place a new access-point. right-click to end."); } void becomesInactive() override { ; } const std::string getName() const override { return "new Access-Point"; } void moving(const Point2 mapPoint) override { (void) mapPoint; } /** next point */ void leftMouse(const Point2 mapPoint) override { foEL = new Floorplan::AccessPoint("AP xx", "xx:xx:xx:xx:xx:xx", Point3(mapPoint.x, mapPoint.y, 2.0)); MMFloorAccessPoints* obs = (MMFloorAccessPoints*)layer; mmEL = obs->createAP(foEL); } void rightMouse(const Point2 mapPoint) override { (void) mapPoint; finalizeCurrent(); disableMe(); } }; #endif // TOOLNEWACCESSPOINT_H