#ifndef TOOLNEWFINGERPRINT_H #define TOOLNEWFINGERPRINT_H #include "ToolNewElement.h" #include "../../model/MMFloorFingerprintLocation.h" #include "../../model/MMFloorFingerprints.h" class ToolNewFingerprint : public ToolNewElement { public: ToolNewFingerprint(Tools& tools, MapLayer* layer) : ToolNewElement(tools, layer) { ; } void becomesActive() override { emit onHelpTextChange("left-click where to place a new fingerprint. right-click to end."); } void becomesInactive() override { ; } const std::string getName() const override { return "new Fingerprint"; } void moving(const Point2 mapPoint) override { (void) mapPoint; } /** next point */ void leftMouse(const Point2 mapPoint) override { foEL = new Floorplan::FingerprintLocation("FP xx", mapPoint, 1.3); MMFloorFingerprints* obs = (MMFloorFingerprints*)layer; mmEL = obs->create(foEL); } void rightMouse(const Point2 mapPoint) override { (void) mapPoint; finalizeCurrent(); disableMe(); } }; #endif // TOOLNEWFINGERPRINT_H