#ifndef MV2DELEMENTPOI_H #define MV2DELEMENTPOI_H #include "MV2DElement.h" #include "HasMoveableNodes.h" #include "MapViewElementHelper.h" #include #include "../../UIHelper.h" class MV2DElementPOI : public MV2DElement, public HasMoveableNodes { private: //bool sel = false; Floorplan::POI* poi; public: /** ctor with the AP to render/edit */ MV2DElementPOI(Floorplan::POI* poi) : poi(poi) {;} /** get the element's 3D bounding box */ BBox2 getBoundingBox() const override { BBox2 bbox; bbox.add(Point2(poi->pos.x, poi->pos.y)); bbox.grow(Point2(0.1, 0.1)); return bbox; } /** get the element's minimal distance (nearest whatsoever) to the given point */ ClickDist getMinDistanceXY(const Point2 p) const override { return ClickDist(p.getDistance(poi->pos), ClickDistType::DIRECT); } /** repaint me */ void paint(Painter& p) override { // invisible? -> leave if (!p.isVisible(poi->pos)) { return; } static const QPixmap& pixmapUnfocused = UIHelper::getPixmapColored("poi", CFG::UNFOCUS_COLOR, 16); static const QPixmap& pixmapFocused = UIHelper::getPixmapColored("poi", CFG::FOCUS_COLOR, 16); static const QPixmap& pixmapSel = UIHelper::getPixmapColored("poi", CFG::SEL_COLOR, 16); if (selectedUserIdx == 0) { // p.setPenBrush(Qt::black, CFG::SEL_COLOR); // p.drawCircle(poi->pos); p.drawPixmap(poi->pos, pixmapSel); } else if (hasFocus()) { // p.setPenBrush(Qt::black, Qt::NoBrush); // p.drawCircle(poi->pos); p.drawPixmap(poi->pos, pixmapFocused); } else { // p.setPenBrush(Qt::gray, Qt::NoBrush); // p.drawCircle(poi->pos); p.drawPixmap(poi->pos, pixmapUnfocused); } // label p.setPenBrush(Qt::black, Qt::NoBrush); p.drawDot(poi->pos); if (p.getScaler().getScale() >= 10) { const std::string str = poi->name; p.p->drawText(p.getScaler().xms(poi->pos.x) + 10, p.getScaler().yms(poi->pos.y) + 5, str.c_str()); } } virtual std::vector getMoveableNodes() const override { return { MoveableNode(0, poi->pos) }; } virtual void onNodeMove(MapView2D* v, const int userIdx, const Point2 newPos) override { (void) v; if (userIdx == 0) {poi->pos = newPos;} } void onNodeMoved(MapView2D* v, const int userIdx, const Point2 newPos) override { (void) userIdx; (void) newPos; emit v->onElementChange(this); } /** mouse pressed at the given point */ virtual void mousePressed(MapView2D* v, const Point2 p) override { (void) v; (void) p; } /** mouse moved to the given point */ virtual void mouseMove(MapView2D* v, const Point2 p) override { (void) v; (void) p; // if (sel) { // const Point2 p = v->getScaler().snap(_p); // poi->pos.x = p.x; // poi->pos.y = p.y; // } } /** mouse released */ virtual void mouseReleased(MapView2D* v, const Point2 p) override { (void) v; (void) p; } virtual bool keyPressEvent(MapView2D* v, QKeyEvent *e) override { (void) v; (void) e; return false; } virtual void onFocus() override { ; } virtual void onUnfocus() override { ; } }; #endif // MV2DELEMENTPOI_H