#ifndef TOOL_H #define TOOL_H #include #include #include #include "../Painter.h" class MapView2D; class Tool : public QObject { Q_OBJECT public: virtual ~Tool() {;} virtual void mousePressEvent(MapView2D* m, QMouseEvent* e) { (void) m; (void) e; } virtual void mouseMoveEvent(MapView2D* m, QMouseEvent* e) { (void) m; (void) e; } virtual void mouseReleaseEvent(MapView2D* m, QMouseEvent* e) { (void) m; (void) e; } virtual void wheelEvent(MapView2D* m, QWheelEvent* e) { (void) m; (void) e; } virtual void keyPressEvent(MapView2D* m, QKeyEvent* e) { (void) m; (void) e; } virtual void paintBefore(MapView2D* m, Painter& p) { (void) m; (void) p; } virtual void paintAfter(MapView2D* m, Painter& p) { (void) m; (void) p; } virtual void layerChange(MapView2D* m) { (void) m; } }; #endif // TOOL_H