#ifndef MAPMODELELEMENT_H #define MAPMODELELEMENT_H #include "MapLayer.h" class MV2DElement; class MV3DElement; class MapModelElement { protected: MapLayer* parent; public: /** ctor */ MapModelElement(MapLayer* parent) : parent(parent) {;} /** dtor */ virtual ~MapModelElement() {;} /** get the 2D interaction class for this element */ virtual MV2DElement* getMV2D() const {return nullptr;} /** get the 3D interaction class for this element */ virtual MV3DElement* getMV3D() const {return nullptr;} /** delete this element from the model */ virtual void deleteMe() const {;} /** get the parent element */ MapLayer* getParent() const {return parent;} }; #endif // MAPMODELELEMENT_H