#ifndef GRIDMODEL_H #define GRIDMODEL_H #include #include #include #include "MyNode.h" /** * used for 3D grid rendering */ class GridModel { private: int gridSize_cm = 40; Grid grid; Floorplan::IndoorMap* im; public: GridModel() : grid(gridSize_cm) { ; } Grid* getGrid() {return &grid;} void rebuild(Floorplan::IndoorMap* im) { GridFactory fac(grid); fac.build(im); int i = 0;(void) i; } }; #endif // GRIDMODEL_H