#ifndef IHASPOSITION3D_H #define IHASPOSITION3D_H //#include //class IHasPosition3D { //public: // /** set the element's 3D position */ // virtual void setPosition3D(const Point3& p) = 0; // /** get the element's 3D position */ // virtual Point3 getPosition3D() const = 0; //}; #endif // IHASPOSITION3D_H