#ifndef OUTLINE_H #define OUTLINE_H #include "Renderable3D.h" #include #include class Outline : public Renderable3D { private: std::vector vertices; std::vector normals; Point3 color; public: Outline(); virtual void render(const RenderSettings& rs) override; void setColor(float r, float g, float b); void clear(); void add(std::vector>&); }; #endif // OUTLINE_H