#ifndef MMFLOORELEVATORS_H #define MMFLOORELEVATORS_H #include "MapLayer.h" #include "MMFloorElevator.h" #include /** * layer containing one floor's elevators */ class MMFloorElevators : public MapLayer { private: Floorplan::Floor* floor; public: /** ctor with the underlying model */ MMFloorElevators(MapLayer* parent, Floorplan::Floor* floor) : MapLayer(parent, MapLayerType::FLOOR_ELEVATORS), floor(floor) { // add all elevators for (Floorplan::Elevator* elevator : floor->elevators) { elements.push_back(new MMFloorElevator(this, floor, elevator)); } } std::string getLayerName() const override {return "Elevators";} //TODO: check void create(Floorplan::Elevator* elevator) { // add to underlying model floor->elevators.push_back(elevator); // add to myself as element elements.push_back(new MMFloorElevator(this, floor, elevator)); } }; #endif // MMFLOORELEVATORS_H