a whole lotta work!!
- refactoring - completely changed the tooling (adding elements) - better re-use for more stable editing - new elements - ui adjustments - LINT for stair-editing - many more changes
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@@ -39,24 +39,28 @@ public:
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Floorplan::Floor* getFloor() {return floor;}
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//TODO: check
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void createDoor(Floorplan::FloorObstacleDoor* obs) {
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MMFloorObstacleDoor* createDoor(Floorplan::FloorObstacleDoor* obs) {
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// add to underlying model
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floor->obstacles.push_back(obs);
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// add to myself as element
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elements.push_back(new MMFloorObstacleDoor(this, floor, obs));
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MMFloorObstacleDoor* mm = new MMFloorObstacleDoor(this, floor, obs);
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elements.push_back(mm);
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return mm;
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}
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//TODO: check
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void createLine(Floorplan::FloorObstacleLine* obs) {
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MMFloorObstacleLine* createLine(Floorplan::FloorObstacleLine* obs) {
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// add to underlying model
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floor->obstacles.push_back(obs);
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// add to myself as element
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elements.push_back(new MMFloorObstacleLine(this, floor, obs));
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MMFloorObstacleLine* mm = new MMFloorObstacleLine(this, floor, obs);
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elements.push_back(mm);
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return mm;
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}
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