fixed rendering issue.. mah bad!
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@@ -113,9 +113,7 @@ void MapView3D::paintGL() {
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// // 1) translate into center
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// glTranslatef(tra.x, tra.y, tra.z);
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if (gridModel) {
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draw();
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}
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}
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@@ -249,11 +247,11 @@ void MapView3D::draw() {
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}
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if (showGrid) {
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if (showGrid && gridModel) {
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gridRenderer->paintGL(gridModel->getGrid());
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}
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if (showNavMesh) {
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if (showNavMesh && navMeshModel) {
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navMeshRenderer->paintGL(navMeshModel->getNavMesh(), this);
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}
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