fixed some issues
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@@ -24,7 +24,7 @@ public:
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/** repaint me */
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void paintGL() override {
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glColor3f(0,1,0);
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glColor3f(0.4, 0.4, 0.4);
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Plane p(fo->from, fo->to, f->atHeight, fo->height);
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p.paintGL();
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