fixed some issues

added new tools for creating APs, Beacons, GTP, POI, Fingerprints
fixed selection issue
changed new-element creation
added missing layer parameters
This commit is contained in:
2017-06-01 16:26:09 +02:00
parent 489a64fd69
commit 7a23001b82
29 changed files with 763 additions and 265 deletions

View File

@@ -15,7 +15,7 @@ private:
public:
ToolNewOutline(Tools& tools, MapLayer* layer) : ToolNewElement(tools, layer) {
create();
//create();
}
const std::string getName() const override {
@@ -26,32 +26,41 @@ public:
emit onHelpTextChange("left-click for each edge of the outline. right-click to end");
}
void createEmptyElement() override {
foEL = new Floorplan::FloorOutlinePolygon();
foEL->poly.points.resize(1);
foEL->outdoor = false;
foEL->method = Floorplan::OutlineMethod::ADD;
MMFloorOutline* outlines = (MMFloorOutline*)layer;
mmEL = outlines->create(foEL);
}
/** mouse is currently moved */
void moving(const Point2 mapPoint) override {
foEL->poly.points[idx] = mapPoint;
if (idx > 0) {
setPoint(idx, mapPoint);
}
}
/** next point */
void leftMouse() override {
void leftMouse(const Point2 mapPoint) override {
(void) mapPoint;
// 1st click
if (idx == 0) {
createEmptyElement();
foEL->poly.points.resize(foEL->poly.points.size() + 1);
} else {
;
}
foEL->poly.points.resize(foEL->poly.points.size() + 1);
setPoint(idx, mapPoint); // current element (finished)
++idx;
foEL->poly.points.resize(idx+1);
foEL->poly.points.back() = foEL->poly.points[idx-1];
setPoint(idx, mapPoint); // new element (start at the current)
emit onHelpTextChange("left-click to add, right-click to end");
}
void rightMouse() override {
void rightMouse(const Point2 mapPoint) override {
(void) mapPoint;
if (idx >= 3) {
finalizeCurrent();
} else {
@@ -60,6 +69,22 @@ public:
disableMe();
}
private:
void setPoint(const int idx, const Point2 mapPoint) {
foEL->poly.points[idx] = mapPoint;
}
void createEmptyElement() {
foEL = new Floorplan::FloorOutlinePolygon();
foEL->outdoor = false;
foEL->method = Floorplan::OutlineMethod::ADD;
MMFloorOutline* outlines = (MMFloorOutline*)layer;
mmEL = outlines->create(foEL);
}
};