fixed some issues
added new tools for creating APs, Beacons, GTP, POI, Fingerprints fixed selection issue changed new-element creation added missing layer parameters
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47
mapview/2D/tools/ToolNewAccessPoint.h
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47
mapview/2D/tools/ToolNewAccessPoint.h
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@@ -0,0 +1,47 @@
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#ifndef TOOLNEWACCESSPOINT_H
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#define TOOLNEWACCESSPOINT_H
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#include "ToolNewElement.h"
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#include "../../model/MMFloorAccessPoint.h"
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#include "../../model/MMFloorAccessPoints.h"
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class ToolNewAccessPoint : public ToolNewElement<Floorplan::AccessPoint, MMFloorAccessPoint> {
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public:
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ToolNewAccessPoint(Tools& tools, MapLayer* layer) : ToolNewElement(tools, layer) {
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;
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}
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void becomesActive() override {
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emit onHelpTextChange("left-click where to place a new access-point. right-click to end.");
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}
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void becomesInactive() override {
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;
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}
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const std::string getName() const override {
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return "new Access-Point";
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}
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void moving(const Point2 mapPoint) override {
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(void) mapPoint;
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}
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/** next point */
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void leftMouse(const Point2 mapPoint) override {
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foEL = new Floorplan::AccessPoint("AP xx", "xx:xx:xx:xx:xx:xx", Point3(mapPoint.x, mapPoint.y, 2.0));
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MMFloorAccessPoints* obs = (MMFloorAccessPoints*)layer;
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mmEL = obs->createAP(foEL);
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}
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void rightMouse(const Point2 mapPoint) override {
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(void) mapPoint;
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finalizeCurrent();
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disableMe();
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}
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};
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#endif // TOOLNEWACCESSPOINT_H
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