many changes :P
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10
mapview/3DGrid/MyNode.h
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10
mapview/3DGrid/MyNode.h
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#ifndef MYNODE_H
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#define MYNODE_H
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#include <Indoor/grid/Grid.h>
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struct MyNode : public GridNode, public GridPoint {
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MyNode(float x, float y, float z) : GridPoint(x,y,z) {;}
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};
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#endif // MYNODE_H
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