worked on mapview 3d stuff

This commit is contained in:
2018-07-24 10:26:27 +02:00
parent 423fbfc545
commit 4938987063
7 changed files with 24 additions and 22 deletions

View File

@@ -18,6 +18,7 @@ DEFINES += WITH_DEBUG_LOG
unix { unix {
LIBS += -lstdc++fs LIBS += -lstdc++fs
QMAKE_CXXFLAGS += -Werror=return-type
} }
win32 { win32 {

View File

@@ -28,7 +28,7 @@
#include "mapview/3D/grid/GridRenderer.h" #include "mapview/3D/grid/GridRenderer.h"
#include <Indoor/wifi/estimate/ray3/OBJPool.h> #include <Indoor/floorplan/3D/objects/OBJPool.h>
@@ -105,7 +105,7 @@ MainController::MainController() {
//Ray3D::OBJPool::get().init("/mnt/vm/paper/diss/code/IndoorMap/res/mdl/"); //Ray3D::OBJPool::get().init("/mnt/vm/paper/diss/code/IndoorMap/res/mdl/");
//Ray3D::OBJPool::get().init("/apps/paper/diss/code/IndoorMap/res/mdl/"); //Ray3D::OBJPool::get().init("/apps/paper/diss/code/IndoorMap/res/mdl/");
Ray3D::OBJPool::get().init({ Floorplan3D::OBJPool::get().init({
"/mnt/vm/paper/diss/code/IndoorMap/res/mdl/", "/mnt/vm/paper/diss/code/IndoorMap/res/mdl/",
"/apps/paper/diss/code/IndoorMap/res/mdl/", "/apps/paper/diss/code/IndoorMap/res/mdl/",
}); });

View File

@@ -2,7 +2,7 @@
#include "MapViewElementHelper.h" #include "MapViewElementHelper.h"
#include <Indoor/floorplan/v2/Floorplan.h> #include <Indoor/floorplan/v2/Floorplan.h>
#include <Indoor/wifi/estimate/ray3/OBJPool.h> #include <Indoor/floorplan/3D/objects/OBJPool.h>
#include "../../UIHelper.h" #include "../../UIHelper.h"
@@ -70,7 +70,7 @@ void MV2DElementFloorObstacleObject::paint(Painter& p) {
// for (const Cache::Line& l : e.lines) { // for (const Cache::Line& l : e.lines) {
// p.drawLine(l.p1, l.p2); // p.drawLine(l.p1, l.p2);
// } // }
const Ray3D::Obstacle3D obs = Ray3D::OBJPool::get().getObject(fo->file).rotated_deg(fo->rot).translated(fo->pos); const Floorplan3D::Obstacle3D obs = Floorplan3D::OBJPool::get().getObject(fo->file).rotated_deg(fo->rot).translated(fo->pos);
for (const Triangle3& tria : obs.triangles) { for (const Triangle3& tria : obs.triangles) {
if (tria.p1.xy() != tria.p2.xy()) { if (tria.p1.xy() != tria.p2.xy()) {
p.drawLine( tria.p1.xy(), tria.p2.xy() ); p.drawLine( tria.p1.xy(), tria.p2.xy() );

View File

@@ -84,6 +84,7 @@ MapView3D::MapView3D(QWidget *parent) : QOpenGLWidget(parent) {
floorplanRendererModel->getMesh().exportOBJsimple("/tmp/map.obj"); floorplanRendererModel->getMesh().exportOBJsimple("/tmp/map.obj");
floorplanRendererModel->getMesh().exportOBJcomplex("/tmp/map_complex", "map_complex"); floorplanRendererModel->getMesh().exportOBJcomplex("/tmp/map_complex", "map_complex");
floorplanRendererModel->getMesh().exportPLY("/tmp/map.ply"); floorplanRendererModel->getMesh().exportPLY("/tmp/map.ply");
QMessageBox::information(this, "Export", "3D Model exported to /tmp/* as .obj and .ply");
}); });

View File

@@ -13,7 +13,7 @@
#include "../misc/Shader.h" #include "../misc/Shader.h"
#include "../misc/TriangleData.h" #include "../misc/TriangleData.h"
#include <Indoor/wifi/estimate/ray3/ModelFactory.h> #include <Indoor/floorplan/3D/Builder.h>
#include "RenderTriangle.h" #include "RenderTriangle.h"

View File

@@ -4,7 +4,7 @@
#include <Indoor/navMesh/NavMesh.h> #include <Indoor/navMesh/NavMesh.h>
#include <Indoor/navMesh/NavMeshFactory.h> #include <Indoor/navMesh/NavMeshFactory.h>
#include <Indoor/navMesh/NavMeshFactoryListener.h> #include <Indoor/navMesh/NavMeshFactoryListener.h>
#include <Indoor/wifi/estimate/ray3/ModelFactory.h> #include <Indoor/floorplan/3D/Builder.h>
#include "RenderTriangle.h" #include "RenderTriangle.h"
@@ -37,18 +37,18 @@ const std::vector<Material> mats = {
}; };
int FloorplanRendererModel::getMaterial(const Ray3D::Obstacle3D& o) const { int FloorplanRendererModel::getMaterial(const Floorplan3D::Obstacle3D& o) const {
if (o.type == Ray3D::Obstacle3D::Type::ERROR) {return 0;} if (o.type == Floorplan3D::Obstacle3D::Type::ERROR) {return 0;}
if (o.type == Ray3D::Obstacle3D::Type::GROUND_OUTDOOR) {return 1;} if (o.type == Floorplan3D::Obstacle3D::Type::GROUND_OUTDOOR) {return 1;}
if (o.type == Ray3D::Obstacle3D::Type::GROUND_INDOOR) {return 2;} if (o.type == Floorplan3D::Obstacle3D::Type::GROUND_INDOOR) {return 2;}
if (o.type == Ray3D::Obstacle3D::Type::STAIR) {return 3;} if (o.type == Floorplan3D::Obstacle3D::Type::STAIR) {return 3;}
if (o.type == Ray3D::Obstacle3D::Type::HANDRAIL) {return 4;} if (o.type == Floorplan3D::Obstacle3D::Type::HANDRAIL) {return 4;}
if (o.type == Ray3D::Obstacle3D::Type::OBJECT) {return 12;} if (o.type == Floorplan3D::Obstacle3D::Type::OBJECT) {return 12;}
if (o.type == Ray3D::Obstacle3D::Type::DOOR && o.mat == Floorplan::Material::GLASS) {return 5;} if (o.type == Floorplan3D::Obstacle3D::Type::DOOR && o.mat == Floorplan::Material::GLASS) {return 5;}
if (o.type == Ray3D::Obstacle3D::Type::DOOR) {return 6;} if (o.type == Floorplan3D::Obstacle3D::Type::DOOR) {return 6;}
if (o.mat == Floorplan::Material::CONCRETE) {return 7;} if (o.mat == Floorplan::Material::CONCRETE) {return 7;}
if (o.mat == Floorplan::Material::GLASS) {return 8;} if (o.mat == Floorplan::Material::GLASS) {return 8;}
@@ -66,7 +66,7 @@ FloorplanRendererModel::FloorplanRendererModel() {
; ;
} }
Ray3D::FloorplanMesh& FloorplanRendererModel::getMesh() { Floorplan3D::FloorplanMesh& FloorplanRendererModel::getMesh() {
return mesh; return mesh;
} }
@@ -91,10 +91,10 @@ void FloorplanRendererModel::rebuild(Floorplan::IndoorMap* im) {
// rebuild the mesh // rebuild the mesh
try { try {
Ray3D::ModelFactory fac(im); Floorplan3D::Builder fac(im);
fac.exportDoors = showDoors; fac.exportDoors = showDoors;
mesh = fac.getMesh(); mesh = fac.getMesh();
for (const Ray3D::Obstacle3D& obs : mesh.elements) { for (const Floorplan3D::Obstacle3D& obs : mesh.elements) {
const int matID = getMaterial(obs); const int matID = getMaterial(obs);
const Material& mat = mats[matID]; const Material& mat = mats[matID];
for (const Triangle3& tria : obs.triangles) { for (const Triangle3& tria : obs.triangles) {

View File

@@ -2,7 +2,7 @@
#define FLOORPLANRENDERERMODEL_H #define FLOORPLANRENDERERMODEL_H
#include <Indoor/floorplan/v2/Floorplan.h> #include <Indoor/floorplan/v2/Floorplan.h>
#include <Indoor/wifi/estimate/ray3/FloorplanMesh.h> #include <Indoor/floorplan/3D/FloorplanMesh.h>
#include "RenderTriangle.h" #include "RenderTriangle.h"
@@ -14,12 +14,12 @@ class FloorplanRendererModel {
private: private:
Floorplan::IndoorMap* im; Floorplan::IndoorMap* im;
Ray3D::FloorplanMesh mesh; Floorplan3D::FloorplanMesh mesh;
RenderTriangle triaSolid; RenderTriangle triaSolid;
RenderTriangle triaTransp; RenderTriangle triaTransp;
int getMaterial(const Ray3D::Obstacle3D& o) const; int getMaterial(const Floorplan3D::Obstacle3D& o) const;
public: public:
@@ -29,7 +29,7 @@ public:
/** ctor */ /** ctor */
FloorplanRendererModel(); FloorplanRendererModel();
Ray3D::FloorplanMesh& getMesh(); Floorplan3D::FloorplanMesh& getMesh();
const RenderTriangle& getTriaSolid(); const RenderTriangle& getTriaSolid();