worked on mapview 3d stuff
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@@ -2,7 +2,7 @@
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#define FLOORPLANRENDERERMODEL_H
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#include <Indoor/floorplan/v2/Floorplan.h>
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#include <Indoor/wifi/estimate/ray3/FloorplanMesh.h>
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#include <Indoor/floorplan/3D/FloorplanMesh.h>
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#include "RenderTriangle.h"
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@@ -14,12 +14,12 @@ class FloorplanRendererModel {
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private:
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Floorplan::IndoorMap* im;
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Ray3D::FloorplanMesh mesh;
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Floorplan3D::FloorplanMesh mesh;
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RenderTriangle triaSolid;
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RenderTriangle triaTransp;
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int getMaterial(const Ray3D::Obstacle3D& o) const;
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int getMaterial(const Floorplan3D::Obstacle3D& o) const;
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public:
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@@ -29,7 +29,7 @@ public:
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/** ctor */
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FloorplanRendererModel();
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Ray3D::FloorplanMesh& getMesh();
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Floorplan3D::FloorplanMesh& getMesh();
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const RenderTriangle& getTriaSolid();
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