worked on 3D display
some ui changes refactoring new icons
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25
mapview/3D/misc/Handrail.h
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25
mapview/3D/misc/Handrail.h
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#ifndef HANDRAIL_H
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#define HANDRAIL_H
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#include "Renderable3D.h"
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#include <Indoor/geo/Point2.h>
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class Handrail : public Renderable3D {
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private:
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Point2 from;
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Point2 to;
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float atHeight;
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float height;
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public:
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Handrail(const Point2 from, const Point2 to, float atHeight, float height);
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void render(const RenderSettings& rs) override;
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};
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#endif // HANDRAIL_H
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