new helper methods

improved elememt-selection
changed some parameters
show length for selected obstacles/doors
minor fixes
This commit is contained in:
2017-01-05 09:41:47 +01:00
parent 535e410ae9
commit 2297a76c53
17 changed files with 160 additions and 56 deletions

View File

@@ -26,12 +26,12 @@ public:
}
/** get the element's minimal distance (nearest whatsoever) to the given point */
float getMinDistanceXY(const Point2 p) const override {
float min = 999999;
ClickDist getMinDistanceXY(const Point2 p) const override {
ClickDist min = ClickDist::max();
for (int i = 0; i < (int)fo.poly.points.size()-1; ++i) {
const Point2 p1 = fo.poly.points[i];
const Point2 p2 = fo.poly.points[i+1];
const float dst = MapElementHelper::getLineDistanceXY(p1, p2, p);
const ClickDist dst = MapElementHelper::getLineDistanceXY(p1, p2, p);
if (dst < min) {min = dst;}
}
return min;