new helper methods
improved elememt-selection changed some parameters show length for selected obstacles/doors minor fixes
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@@ -26,12 +26,12 @@ public:
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}
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/** get the element's minimal distance (nearest whatsoever) to the given point */
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float getMinDistanceXY(const Point2 p) const override {
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float min = 999999;
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ClickDist getMinDistanceXY(const Point2 p) const override {
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ClickDist min = ClickDist::max();
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for (int i = 0; i < (int)fo.poly.points.size()-1; ++i) {
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const Point2 p1 = fo.poly.points[i];
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const Point2 p2 = fo.poly.points[i+1];
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const float dst = MapElementHelper::getLineDistanceXY(p1, p2, p);
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const ClickDist dst = MapElementHelper::getLineDistanceXY(p1, p2, p);
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if (dst < min) {min = dst;}
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}
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return min;
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