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Indoor/navMesh/walk/NavMeshWalkParams.h
k-a-z-u fee6cd3496 worked on navMesh stuff
- creation
- walking
- helper
2018-01-10 16:57:19 +01:00

65 lines
1.3 KiB
C++

#ifndef NAVMESHWALKPARAMS_H
#define NAVMESHWALKPARAMS_H
#include "../../geo/Heading.h"
#include "../NavMeshLocation.h"
namespace NM {
/** configure pedestrian StepSizes */
struct StepSizes {
float stepSizeFloor_m = NAN;
float stepSizeStair_m = NAN;
bool isValid() const {
return (stepSizeFloor_m==stepSizeFloor_m) && (stepSizeStair_m==stepSizeStair_m);
}
template <typename Tria> float inMeter(const int steps, const NavMeshLocation<Tria>& start) const {
Assert::isTrue(isValid(), "invalid step-sizes given");
if (start.tria->isPlain()) {
return stepSizeFloor_m * steps;
} else {
return stepSizeStair_m * steps;
}
}
};
/** configure walking from -> to */
template <typename Tria> struct NavMeshWalkParams {
/** walk starts here (pos/tria) */
NavMeshLocation<Tria> start;
// /** to-be-walked distance */
// float distance_m;
/** direction to walk to */
Heading heading;
/** number of steps to walk */
int numSteps;
/** configuration for pedestrian's step-sizes */
StepSizes stepSizes;
/** empty ctor */
NavMeshWalkParams() : heading(0) {;}
/** get the to-be-walked distance (steps vs. current location [stair/floor/..]) */
float getToBeWalkedDistance() const {
return stepSizes.inMeter(numSteps, start);
}
};
}
#endif // NAVMESHWALKPARAMS_H