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Indoor/geo/Point2.h
FrankE ec86b07c43 new geo functions
changed the walkers
added moving average
fixed the interpolator
new test-cases
2016-01-30 19:49:18 +01:00

52 lines
1.1 KiB
C++

#ifndef POINT2_H
#define POINT2_H
#include <cmath>
/**
* 2D Point
*/
struct Point2 {
float x;
float y;
/** ctor */
Point2() : x(0), y(0) {;}
/** ctor */
Point2(const float x, const float y) : x(x), y(y) {;}
Point2 operator + (const Point2& o) const {return Point2(x+o.x, y+o.y);}
Point2 operator - (const Point2& o) const {return Point2(x-o.x, y-o.y);}
Point2 operator * (const float v) const {return Point2(v*x, v*y);}
Point2 operator / (const float v) const {return Point2(x/v, y/v);}
Point2& operator *= (const float v) {x*=v; y*=v; return *this;}
Point2& operator /= (const float v) {x/=v; y/=v; return *this;}
Point2& operator += (const Point2& o) {x+=o.x; y+=o.y; return *this;}
Point2& operator -= (const Point2& o) {x-=o.x; y-=o.y; return *this;}
bool operator == (const Point2& o) const {return x==o.x && y==o.y;}
/** get the distance between this point and the other one */
float getDistance(const Point2& o) const {
const float dx = x - o.x;
const float dy = y - o.y;
return std::sqrt(dx*dx + dy*dy);
}
};
#endif // POINT2_H