new grid walkers + fixes new test-cases worked on step/and turn detection android offline-data-reader worked on vap-grouping
178 lines
4.4 KiB
C++
178 lines
4.4 KiB
C++
#ifdef WITH_TESTS
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#include <fstream>
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#include "../Tests.h"
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#include "Plot.h"
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#include "../../floorplan/v2/FloorplanReader.h"
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#include "../../grid/factory/v2/GridFactory.h"
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#include "../../grid/factory/v2/GridNodeImportance.h"
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#include "../../grid/walk/v2/GridWalker.h"
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#include "../../grid/walk/v2/modules/WalkModuleHeading.h"
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#include "../../grid/walk/v2/modules/WalkModuleHeadingControl.h"
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#include "../../grid/walk/v2/modules/WalkModuleFollowDestination.h"
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#include "../../grid/walk/v2/modules/WalkModuleRelativePressureControl.h"
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#include "../../sensors/radio/WiFiGridNode.h"
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#include <KLib/misc/gnuplot/Gnuplot.h>
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#include <KLib/misc/gnuplot/GnuplotSplot.h>
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#include <KLib/misc/gnuplot/GnuplotSplotElementLines.h>
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#include <KLib/misc/gnuplot/GnuplotSplotElementPoints.h>
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#include <KLib/misc/gnuplot/GnuplotPlot.h>
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#include <KLib/misc/gnuplot/GnuplotPlotElementLines.h>
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struct MyNode12456012 : public GridPoint, public GridNode {
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MyNode12456012() {;}
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MyNode12456012(const int x, const int y, const int z) : GridPoint(x,y,z) {;}
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};
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struct MyState0012345 : public WalkState, public WalkStateHeading {
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MyState0012345(const GridPoint& pos, const Heading& heading, const float headingError) : WalkState(pos), WalkStateHeading(heading, headingError) {;}
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};
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TEST(GridWalk2HeadingControl, Heading) {
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const Heading head0(0, 0, 0, +20);
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const Heading head1(0, 0, 20, +20);
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const Heading head2(0, 0, 20, 0);
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const Heading head3(0, 0, 20, -20);
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const Heading head4(0, 0, 0, -20);
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const Heading baseHead = 0;
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const float diff0 = head0.getDiffHalfRAD(baseHead);
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const float diff1 = head1.getDiffHalfRAD(baseHead);
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const float diff2 = head2.getDiffHalfRAD(baseHead);
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const float diff3 = head3.getDiffHalfRAD(baseHead);
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const float diff4 = head4.getDiffHalfRAD(baseHead);
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const float d = 0.0001;
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ASSERT_NEAR(0, diff2, d);
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ASSERT_NEAR(diff1, diff3, d);
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ASSERT_NEAR(diff0, diff4, d);
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}
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TEST(GridWalk2HeadingControl, LIVE_walkHeading) {
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Floorplan::IndoorMap* map = Floorplan::Reader::readFromFile(getDataFile("WalkHeadingMap.xml"));
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Grid<MyNode12456012> grid(25);
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GridFactory<MyNode12456012> fac(grid);
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fac.build(map);
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const int sxy = 2000;
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// int sxy = 2000;
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// for (int x = 0; x < sxy; x += 20) {
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// for (int y = 0; y < sxy; y+= 20) {
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// grid.add(MyNode12456012(x,y,0));
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// }
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// }
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// for (int x = 0; x < sxy; x += 20) {
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// for (int y = 0; y < sxy; y+= 20) {
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// MyNode12456012* n1 = (MyNode12456012*)grid.getNodePtrFor(GridPoint(x,y,0));
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// // connect horizontally
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// for (int dx = -20; dx <= +20; dx += 20) {
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// for (int dy = -20; dy <= +20; dy += 20) {
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// if (dx == 0 && dy == 0) {continue;}
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// MyNode12456012* n2 = (MyNode12456012*)grid.getNodePtrFor(GridPoint(x+dx,y+dy,0));
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// if (n2) { grid.connectUniDir(*n1, *n2); }
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// }
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// }
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// }
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// }
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struct MyControl {
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float turnAngle = 0;
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} ctrl;
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// one particle
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struct Particle {
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GridPoint pos;
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Heading head;
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float headErr = 0;
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Particle(const GridPoint pos, const Heading head) : pos(pos), head(head) {;}
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};
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GridWalker<MyNode12456012, MyState0012345> walker;
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WalkModuleHeadingControl<MyNode12456012, MyState0012345, MyControl> modPres(&ctrl, 0.0);
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walker.addModule(&modPres);
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Plot p;
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//p.addEdges(grid);
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p.addNodes(grid);
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// noisy step size
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std::minstd_rand gen;
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std::normal_distribution<float> dist(0.75, 0.10);
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for (float rad = 0; rad < 6*M_PI; rad += M_PI*0.125) {
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// setup particles
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std::vector<Particle> particles;
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for (int i = 0; i < 75; ++i) {
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particles.push_back( Particle(GridPoint(sxy/2, sxy/2, 0), 0.0f) );
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}
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// run
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for (int i = 0; i < 30; ++i) {
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ctrl.turnAngle = (i == 0) ? (rad) : (0);
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p.clearParticles();
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for (Particle& particle : particles) {
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// particle -> state
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MyState0012345 state(particle.pos, particle.head, particle.headErr);
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// process state
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const float dist_m = dist(gen);
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state = walker.getDestination(grid, state, dist_m);
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// state -> particle
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particle.head = state.heading.direction;
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particle.pos = state.position;
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particle.headErr = state.heading.error;
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p.addParticle(Point3(particle.pos.x_cm, particle.pos.y_cm, particle.pos.z_cm));
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}
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Point2 p1(sxy/2, sxy/2);
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Point2 p2 = p1 + (Point2(1,0).rotated(rad) * sxy/2);
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p.gp << "set arrow 1 from " << p1.x << "," << p1.y << "," << 0 << " to " << p2.x << "," << p2.y << "," << 0 << " front \n";
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p.fire();
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usleep(1000*33);
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}
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}
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}
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#endif
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