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Indoor/sensors/imu/TurnDetection2.h
frank 857d7a1553 fixed some issues
added new pose/turn detections
new helper classes
define-flags for libEigen
2018-09-04 10:49:00 +02:00

118 lines
2.7 KiB
C++

#ifndef TURNDETECTION2_H
#define TURNDETECTION2_H
#include "GyroscopeData.h"
#include "AccelerometerData.h"
#include "../../data/Timestamp.h"
#include "../../math/MovingAverageTS.h"
#include "../../math/Matrix3.h"
#include "../../geo/Point3.h"
#include "PoseProvider.h"
//#include <eigen3/Eigen/Dense>
#include <cmath>
#include <vector>
#include "TurnDetectionPlot.h"
#include "../../Assertions.h"
/** THIS WILL NOT WORK AS EXPECTED! */
class TurnDetection2 {
private:
PoseProvider* pose = nullptr;
Vector3 sumSinceStart = Vector3(0,0,0);
Timestamp lastGyroReadingTS;
Vector3 lastGyroReading = Vector3(0,0,0);
bool first = true;
Matrix3 poseMat = Matrix3::identity();
float curRes = 0;
#ifdef WITH_DEBUG_PLOT
TurnDetectionPlot plot;
#endif
public:
/** ctor */
TurnDetection2(PoseProvider* pose) : pose(pose) {
;
}
float addGyroscope(const Timestamp& ts, const GyroscopeData& gyro) {
// ignore the first reading completely, just remember its timestamp
if (lastGyroReadingTS.isZero()) {lastGyroReadingTS = ts; return curRes;}
// time-difference between previous and current reading
const Timestamp curDiff = ts - lastGyroReadingTS;
lastGyroReadingTS = ts;
// fast sensors might lead to delay = 0 ms. filter those values
if (curDiff.isZero()) {return curRes;}
// current area
//const Eigen::Vector3f area =
const Vector3 curArea =
// Trapezoid rule (should be more accurate but does not always help?!)
//(prevGyro * curDiff.sec()) + // squared region
//((curGyro - prevGyro) * 0.5 * curDiff.sec()); // triangle region to the next (enhances the quality)
// just the rectangular region
(lastGyroReading * curDiff.sec()); // BEST?!
//}
// adjust sum
sumSinceStart = sumSinceStart + curArea;
// update the previous value
lastGyroReading = Vector3(gyro.x, gyro.y, gyro.z);
// TESTING
const float sign = (curArea.z < 0) ? (-1) : (+1);
const float mag = curArea.norm();
return (mag * sign);
// // ignore readings until the first orientation-estimation is available
// // otherwise we would use a wrong rotation matrix which yields wrong results!
// if (!pose->isKnown()) {return curRes;}
// if (first) {poseMat = pose->getMatrix(); first = false;}
// // rotate the sum since start into our desired coordinate system, where the smartphone lies flat on the ground
// const Vector3 angles = pose->getMatrix() * sumSinceStart;
// //const Vector3 angles = poseMat * sumSinceStart;
// // rotation = z-axis only!
// //const float delta = area(2);
// curRes = angles.z;
// #ifdef WITH_DEBUG_PLOT
// plot.addAbsolute(ts, curRes, gyro, sumSinceStart);
// #endif
// // done
// return curRes;
}
};
#endif // TURNDETECTION2_H