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Indoor/geo/Point2.h
FrankE 34e52cd7f0 worked on floorplan (v2)
worked on grid-generation (v2)
new helper methods for geometry
new test cases
2016-07-13 19:11:18 +02:00

60 lines
1.3 KiB
C++

#ifndef POINT2_H
#define POINT2_H
#include <cmath>
/**
* 2D Point
*/
struct Point2 {
float x;
float y;
/** ctor */
Point2() : x(0), y(0) {;}
/** ctor */
Point2(const float x, const float y) : x(x), y(y) {;}
Point2 operator + (const Point2& o) const {return Point2(x+o.x, y+o.y);}
Point2 operator - (const Point2& o) const {return Point2(x-o.x, y-o.y);}
Point2 operator * (const float v) const {return Point2(v*x, v*y);}
Point2 operator / (const float v) const {return Point2(x/v, y/v);}
Point2& operator *= (const float v) {x*=v; y*=v; return *this;}
Point2& operator /= (const float v) {x/=v; y/=v; return *this;}
Point2& operator += (const Point2& o) {x+=o.x; y+=o.y; return *this;}
Point2& operator -= (const Point2& o) {x-=o.x; y-=o.y; return *this;}
bool operator == (const Point2& o) const {return x==o.x && y==o.y;}
bool operator != (const Point2& o) const {return x!=o.x || y!=o.y;}
Point2 perpendicular() const {return Point2(-y, x);}
float length() const {return std::sqrt(x*x + y*y);}
Point2 normalized() const {return (*this) / length();}
/** get the distance between this point and the other one */
float getDistance(const Point2& o) const {
const float dx = x - o.x;
const float dy = y - o.y;
return std::sqrt(dx*dx + dy*dy);
}
};
#endif // POINT2_H