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Indoor/navMesh/walk/NavMeshWalkWifiRegional.h

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4.7 KiB
C++

#ifndef NAVMESHWALKWIFIREGIONAL_H
#define NAVMESHWALKWIFIREGIONAL_H
#include <vector>
#include "../NavMesh.h"
#include "../NavMeshLocation.h"
#include "../../geo/Heading.h"
#include "../../sensors/radio/WiFiMeasurements.h"
#include <Indoor/sensors/radio/setup/WiFiOptimizerLogDistCeiling.h>
#include <Indoor/sensors/radio/WiFiProbabilityFree.h>
#include "NavMeshSub.h"
#include "NavMeshWalkParams.h"
#include "NavMeshWalkEval.h"
namespace NM {
/** simple walker extended by a wifi anti impoverishment method
* draw 10000 random particles within a specific region arround
* the last estimation equaly.
* evaluate them with wifi and then draw cumulative from a list
* instead of killing the particles who walk against walls
* the number of new particles is restricted by ??? */
template <typename Tria> class NavMeshWalkWifiRegional {
public:
/** single result */
struct ResultEntry {
NavMeshLocation<Tria> location;
Heading heading;
double probability;
ResultEntry() : heading(0) {;}
};
private:
const NavMesh<Tria>& mesh;
std::vector<NavMeshWalkEval<Tria>*> evals;
std::vector<ResultEntry> wifiSamples;
WiFiModel& wifiModel;
WiFiObserverFree wifiProbability;
double wifiCumWeight;
DrawList<NavMeshLocation<Tria>> wifiSamplesDrawList;
int hits = 0;
int misses = 0;
public:
/** list of results */
using ResultList = std::vector<ResultEntry>;
/** ctor */
NavMeshWalkWifiRegional(const NavMesh<Tria>& mesh, WiFiModel& wifiModel) : mesh(mesh),
wifiModel(wifiModel),
wifiProbability(Settings::WiFiModel::sigma, wifiModel){
}
/** add a new evaluator to the walker */
void addEvaluator(NavMeshWalkEval<Tria>* eval) {
this->evals.push_back(eval);
}
/** update every transition step the WiFi */
void updateWiFi(const WiFiMeasurements& wifiObs, const Timestamp currentTime, const Point3 lastEst){
this->wifiSamplesDrawList.reset();
//todo: restrict this to specific region
NavMeshRandom<Tria> rnd = mesh.getRandom();
wifiCumWeight = 0;
for(int i = 0; i < 10000; ++i){
NavMeshLocation<Tria> tmpLocation = rnd.drawWithin(lastEst, 10.0);
double weight = wifiProbability.getProbability(tmpLocation.pos, currentTime, wifiObs);
this->wifiSamplesDrawList.add(tmpLocation, weight);
}
}
ResultEntry getOne(const NavMeshWalkParams<Tria>& params) {
// sanity checks
params.check();
ResultEntry re;
// to-be-walked distance;
const float toBeWalkedDist = params.getToBeWalkedDistance();
const float toBeWalkedDistSafe = 0.75 + toBeWalkedDist * 1.1;
// construct reachable region
NavMeshSub<Tria> reachable(params.start, toBeWalkedDistSafe);
// get the to-be-reached destination's position (using start+distance+heading)
const Point2 dir = params.heading.asVector();
const Point2 dst = params.start.pos.xy() + (dir * toBeWalkedDist);
const Tria* dstTria = reachable.getContainingTriangle(dst);
// is above destination reachable?
if (dstTria) {
re.heading = params.heading; // heading was OK -> keep
re.location.pos = dstTria->toPoint3(dst); // new destination position
re.location.tria = dstTria; // new destination triangle
re.probability = 1.0;
++hits;
} else {
re.location = wifiSamplesDrawList.get();
re.heading = Heading(params.start.pos.xy(), re.location.pos.xy());
re.probability = 0.1;
++misses;
}
const int total = (hits + misses);
if (total % 10000 == 0) {
//std::cout << "hits: " << (hits*100/total) << "%" << std::endl;
}
// calculate probability
/*
const NavMeshPotentialWalk<Tria> pwalk(params, re.location);
re.probability = 1.0;
for (const NavMeshWalkEval<Tria>* eval : evals) {
const double p1 = eval->getProbability(pwalk);
re.probability *= p1;
}
*/
// done
return re;
}
ResultList getMany(const NavMeshWalkParams<Tria>& params) {
// sanity checks
params.check();
return {getOne(params)};
}
};
}
#endif // NAVMESHWALKWIFIREGIONAL_H