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Indoor/math/distribution/Triangle.h
2018-10-25 11:50:12 +02:00

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/*
* © Copyright 2014 Urheberrechtshinweis
* Alle Rechte vorbehalten / All Rights Reserved
*
* Programmcode ist urheberrechtlich geschuetzt.
* Das Urheberrecht liegt, soweit nicht ausdruecklich anders gekennzeichnet, bei Frank Ebner.
* Keine Verwendung ohne explizite Genehmigung.
* (vgl. § 106 ff UrhG / § 97 UrhG)
*/
#ifndef TRIANGLE_H
#define TRIANGLE_H
#include <cmath>
#include <random>
#include "../random/RandomGenerator.h"
#include "../../Assertions.h"
#include "Normal.h"
namespace Distribution {
/**
* distribution that forms a triangle
* sigma defines the width (from mu to 0.0, half the width of the triangle's base)
* all values outside of the triangle are zero
*/
template <typename T> class Triangle {
private:
const T mu;
const T sigma;
const T area;
public:
/** ctor */
Triangle(const T mu, const T sigma) : mu(mu), sigma(sigma), area(sigma*sigma) {
}
/** get probability for the given value */
T getProbability(const T val) const {
const T diff = std::abs(val - mu);
if (diff > sigma) {return 0;} // outside of triangle
return (sigma - diff) / area; // inside the triangle
}
/** get the probability for the given value */
static T getProbability(const T mu, const T sigma, const T val) {
Triangle<T> dist(mu, sigma);
return dist.getProbability(val);
}
};
}
#endif // TRIANGLE_H