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Indoor/grid/walk/v2/modules/WalkModuleAbsoluteHeadingControl.h
2018-10-25 11:50:12 +02:00

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/*
* © Copyright 2014 Urheberrechtshinweis
* Alle Rechte vorbehalten / All Rights Reserved
*
* Programmcode ist urheberrechtlich geschuetzt.
* Das Urheberrecht liegt, soweit nicht ausdruecklich anders gekennzeichnet, bei Frank Ebner.
* Keine Verwendung ohne explizite Genehmigung.
* (vgl. § 106 ff UrhG / § 97 UrhG)
*/
#ifndef WALKMODULEABSOLUTEHEADINGCONTROL_H
#define WALKMODULEABSOLUTEHEADINGCONTROL_H
/**
* compare the state's absolute heading against a given compass [control]
*/
#include "WalkModule.h"
#include "WalkStateHeading.h"
#include "../../../../geo/Heading.h"
#include "../../../../math/Distributions.h"
/** keep the state's heading */
template <typename Node, typename WalkState, typename Control> class WalkModuleAbsoluteHeadingControl : public WalkModule<Node, WalkState> {
const float sigma_rad;
const Control* ctrl;
public:
/** ctor. 180 should be OK! */
WalkModuleAbsoluteHeadingControl(const Control* ctrl, const float sensorNoiseDegreesSigma) :
sigma_rad(Angle::degToRad(sensorNoiseDegreesSigma)),
ctrl(ctrl) {
// ensure the template WalkState inherits from 'WalkStateHeading'!
StaticAssert::AinheritsB<WalkState, WalkStateHeading>();
}
virtual void updateBefore(WalkState& state, const Node& startNode) override {
(void) state;
(void) startNode;
}
virtual void updateAfter(WalkState& state, const Node& startNode, const Node& endNode) override {
(void) state;
(void) startNode;
(void) endNode;
}
virtual void step(WalkState& state, const Node& curNode, const Node& nextNode) override {
(void) state;
(void) curNode;
(void) nextNode;
}
double getProbability(const WalkState& state, const Node& startNode, const Node& curNode, const Node& potentialNode) const override {
(void) startNode;
// NOTE: ctrl->turnAngle is cumulative SINCE the last transition!
// reset this one after every transition!
Assert::isBetween(ctrl->compassAzimuth_rad, 0.0f, (float)(2*M_PI), "the given absolute heading is out of bounds");
// ignore for stairs?
//if (potentialNode.getType() == GridNode::TYPE_STAIR) {return 1.0;}
// for elevator edges [same (x,y) but different z] just return 1
if (potentialNode.getType() == GridNode::TYPE_ELEVATOR) {return 1.0;}
if (curNode.getType() == GridNode::TYPE_ELEVATOR) {return 1.0;}
//if (curNode.x_cm == potentialNode.x_cm && curNode.y_cm == potentialNode.y_cm && curNode.z_cm != potentialNode.z_cm) {return 1.0;}
// get the heading between curNode and potentialNode
const Heading head(curNode.x_cm, curNode.y_cm, potentialNode.x_cm, potentialNode.y_cm);
// compare the heading against the state's heading - the last error
const Heading stateHead = state.heading.direction;
// get the difference
const float angularDiff = head.getDiffHalfRAD(stateHead);
if (angularDiff > Angle::degToRad(100)) {return 0.10;}
{return 0.90;}
}
};
#endif // WALKMODULEABSOLUTEHEADINGCONTROL_H