new geo functions
changed the walkers added moving average fixed the interpolator new test-cases
This commit is contained in:
27
geo/Point2.h
27
geo/Point2.h
@@ -1,6 +1,8 @@
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#ifndef POINT2_H
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#define POINT2_H
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#include <cmath>
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/**
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* 2D Point
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*/
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@@ -15,10 +17,35 @@ struct Point2 {
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/** ctor */
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Point2(const float x, const float y) : x(x), y(y) {;}
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Point2 operator + (const Point2& o) const {return Point2(x+o.x, y+o.y);}
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Point2 operator - (const Point2& o) const {return Point2(x-o.x, y-o.y);}
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Point2 operator * (const float v) const {return Point2(v*x, v*y);}
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Point2 operator / (const float v) const {return Point2(x/v, y/v);}
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Point2& operator *= (const float v) {x*=v; y*=v; return *this;}
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Point2& operator /= (const float v) {x/=v; y/=v; return *this;}
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Point2& operator += (const Point2& o) {x+=o.x; y+=o.y; return *this;}
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Point2& operator -= (const Point2& o) {x-=o.x; y-=o.y; return *this;}
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bool operator == (const Point2& o) const {return x==o.x && y==o.y;}
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/** get the distance between this point and the other one */
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float getDistance(const Point2& o) const {
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const float dx = x - o.x;
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const float dy = y - o.y;
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return std::sqrt(dx*dx + dy*dy);
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}
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};
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#endif // POINT2_H
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@@ -3,6 +3,7 @@
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#include "../Assertions.h"
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#include <cmath>
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#include "Point2.h"
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/**
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* 3D Point
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@@ -29,6 +30,7 @@ struct Point3 {
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Point3 operator / (const float v) const {return Point3(x/v, y/v, z/v);}
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Point3& operator *= (const float v) {x*=v; y*=v; z*=v; return *this;}
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Point3& operator /= (const float v) {x/=v; y/=v; z/=v; return *this;}
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@@ -37,8 +39,11 @@ struct Point3 {
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Point3& operator -= (const Point3& o) {x-=o.x; y-=o.y; z-=o.z; return *this;}
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bool operator == (const Point3& o) const {return x==o.x && y==o.y && z==o.z;}
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Point2 xy() const {return Point2(x,y);}
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/** read-only array access */
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float operator [] (const int idx) const {
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Assert::isBetween(idx, 0, 2, "index out of bounds");
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@@ -30,7 +30,7 @@ template <typename T> class GridWalkRandomHeadingUpdate : public GridWalk<T> {
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private:
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/** per-edge: change heading with this sigma */
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static constexpr float HEADING_CHANGE_SIGMA = Angle::degToRad(8);
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static constexpr float HEADING_CHANGE_SIGMA = Angle::degToRad(10);
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/** fast random-number-generator */
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std::minstd_rand gen;
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@@ -2,6 +2,10 @@
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#define INTERPOLATOR_H
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#include "../Assertions.h"
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#include "../Exception.h"
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#include <vector>
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#include <algorithm>
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/**
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* interpolate between two adjacent values based on their key
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@@ -11,40 +15,55 @@ template <typename Key, typename Value> class Interpolator {
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public:
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/** value at key */
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struct Entry {
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struct InterpolatorEntry {
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Key key;
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Value value;
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Entry(const Key key, const Value& pos) : key(key), value(value) {;}
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InterpolatorEntry(const Key key, const Value& value) : key(key), value(value) {;}
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};
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protected:
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/** all added entries, SORTED by their key */
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std::vector<Entry> entries;
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std::vector<InterpolatorEntry> entries;
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public:
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/** add a new value with its key. entries must be added in sorted order! */
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void add(const Key key, const Value& value) {
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Assert::isTrue (entries.empty() || entries.back().key < key, "entries must be ordered!");
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entries.push_back(Entry(key, value));
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entries.push_back(InterpolatorEntry(key, value));
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}
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/** get the interpolated value for the given key */
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Value get(const Key key) const {
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const int idx1 = getIdx(key);
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const int idx2 = idx1+1;
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const int idx2 = getIdxAfter(key);
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if (idx2 == 0) {return entries.front().value;} // key < everything within the list
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if (idx2 == -1) {return entries.back().value;} // key > everything within the list
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// interpolate
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const int idx1 = (idx2 > 0) ? (idx2 - 1) : (idx2);
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const float percent = (key - entries[idx1].key) / (float) (entries[idx2].key - entries[idx1].key);
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return entries[idx1].value + (entries[idx2].value - entries[idx1].value) * percent;
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}
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protected:
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/** get the nearest index for the given key */
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int getIdx(const Key key) const {
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// TODO: use O(log(n)) search here!
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for (size_t i = 0; i < entries.size(); ++i) {
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if (entries[i].key > key) {return i-1;}
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}
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throw "should not happen";
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int getIdxAfter(const Key key) const {
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// compare key against one entry
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static auto comp = [] (const Key& key, const InterpolatorEntry& ie1) {return key < ie1.key;};
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// find the next entry > than key
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const auto it = std::upper_bound(entries.begin(), entries.end(), key, comp);
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// none found? (key > everything within the list)
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return (it == entries.end()) ? (-1) : (it-entries.begin());
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//if (it == entries.end()) {throw Exception("key not found: " + std::to_string(key));}
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//return it - entries.begin();
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}
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};
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58
math/MovingAVG.h
Normal file
58
math/MovingAVG.h
Normal file
@@ -0,0 +1,58 @@
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#ifndef MOVINGAVG_H
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#define MOVINGAVG_H
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#include <vector>
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template <typename T> class MovingAVG {
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private:
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/** up to "size" elements */
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std::vector<T> values;
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/** track the current sum of the vector's values */
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T curSum = 0;
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/** the number of elements to average */
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int size;
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public:
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/** ctor */
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MovingAVG(const int size) : size(size) {;}
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/** add a new value */
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void add(const T val) {
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// add new value
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values.push_back(val);
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curSum += val;
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// too many values?
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if ((int) values.size() > size) {
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curSum -= values.front();
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values.erase(values.begin());
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}
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}
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/** get the current average */
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T get() const {
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return curSum / values.size();
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}
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/** get the number of used entries */
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int getNumUsed() const {
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return (int) values.size();
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}
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/** get number of entries to average */
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int getSize() const {
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return size;
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}
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};
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#endif // MOVINGAVG_H
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@@ -12,8 +12,8 @@
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#include "../../grid/walk/GridWalkWeighted.h"
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#include "../../grid/walk/GridWalkLightAtTheEndOfTheTunnel.h"
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TEST(Walk, plot) {
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//TEST(Walk, DISABLED_plot) {
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//TEST(Walk, plot) {
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TEST(Walk, DISABLED_plot) {
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Grid<GP> g(20);
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GridFactory<GP> gf(g);
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40
tests/math/TestInterpolator.cpp
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40
tests/math/TestInterpolator.cpp
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@@ -0,0 +1,40 @@
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#ifdef WITH_TESTS
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#include "../Tests.h"
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#include "../../math/Interpolator.h"
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TEST(Interpolator, addAndGet) {
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Interpolator<int, float> interp;
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interp.add(10, 20);
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interp.add(20, 30);
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interp.add(30, 50);
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ASSERT_EQ(20, std::round(interp.get(0))); // before
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ASSERT_EQ(20, std::round(interp.get(10))); // matches
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ASSERT_EQ(21, std::round(interp.get(11)));
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ASSERT_EQ(25, std::round(interp.get(15)));
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ASSERT_EQ(29, std::round(interp.get(19)));
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ASSERT_EQ(30, std::round(interp.get(20))); //matches
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ASSERT_EQ(40, std::round(interp.get(25)));
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ASSERT_EQ(42, std::round(interp.get(26)));
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ASSERT_EQ(50, std::round(interp.get(30))); // matches
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ASSERT_EQ(50, std::round(interp.get(99))); // after
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}
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TEST(Interpolator, sanity) {
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Interpolator<int, int> interp;
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interp.add(10, 20);
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ASSERT_THROW( interp.add(10,30), std::exception );
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interp.add(12, 22);
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ASSERT_THROW( interp.add(11,21), std::exception );
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}
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#endif
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21
tests/math/TestMovingAVG.cpp
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21
tests/math/TestMovingAVG.cpp
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@@ -0,0 +1,21 @@
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#ifdef WITH_TESTS
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#include "../Tests.h"
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#include "../../math/MovingAVG.h"
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TEST(MovingAVG, add) {
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MovingAVG<float> avg(3);
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avg.add(1); ASSERT_EQ(1, avg.get());
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avg.add(1); ASSERT_EQ(1, avg.get());
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avg.add(1); ASSERT_EQ(1, avg.get());
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avg.add(4); ASSERT_EQ(2, avg.get());
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avg.add(4); ASSERT_EQ(3, avg.get());
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avg.add(4); ASSERT_EQ(4, avg.get());
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}
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#endif
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