work on raytracing
This commit is contained in:
36
tests/geo/TestTriangle3.cpp
Normal file
36
tests/geo/TestTriangle3.cpp
Normal file
@@ -0,0 +1,36 @@
|
||||
#ifdef WITH_TESTS
|
||||
|
||||
#include "../Tests.h"
|
||||
#include "../../geo/Triangle3.h"
|
||||
|
||||
// https://stackoverflow.com/questions/17458562/efficient-aabb-triangle-intersection-in-c-sharp
|
||||
// http://fileadmin.cs.lth.se/cs/Personal/Tomas_Akenine-Moller/code/tribox3.txt
|
||||
TEST(Triangle3, intersect) {
|
||||
|
||||
Point3 dst;
|
||||
|
||||
{
|
||||
Triangle3 tria(Point3(-1,0,0), Point3(+1,0,0), Point3(0,1,0));
|
||||
Ray3 ray(Point3(0,0.5,-1), Point3(0,0,1));
|
||||
ASSERT_TRUE(tria.intersects(ray, dst));
|
||||
ASSERT_EQ(Point3(0, 0.5, 0), dst);
|
||||
}
|
||||
|
||||
|
||||
{
|
||||
Triangle3 tria(Point3(-1,0,0), Point3(+1,0,0), Point3(0,1,1));
|
||||
Ray3 ray(Point3(0,0.5,-1), Point3(0,0,1));
|
||||
ASSERT_TRUE(tria.intersects(ray, dst));
|
||||
ASSERT_EQ(Point3(0, 0.5, 0.5), dst);
|
||||
}
|
||||
|
||||
{
|
||||
Triangle3 tria(Point3(10.4253730774, 49.0029830933, 0.00995028018951), Point3(10.4253730774, 49.0029830933, 3.99004983902), Point3(10.4253730774, 50.197013855, 3.99004983902));
|
||||
Ray3 ray(Point3(67.2000045776, 36.0, 3.5), Point3(0.154123231769, -0.631025910378, -0.76029753685));
|
||||
ASSERT_FALSE(tria.intersects(ray, dst));
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user