geometry changes/fixes/new features
new grid walkers + fixes new test-cases worked on step/and turn detection android offline-data-reader worked on vap-grouping
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@@ -28,13 +28,15 @@ public:
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/** perform the walk based on the configured setup */
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WalkState getDestination(Grid<Node>& grid, const WalkState& _startState, float dist_m) {
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WalkState startState = _startState;
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updateBefore(startState);
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// keep the starting state for reference
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//const WalkState startState = _startState;
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// the current state that is modified for each step
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WalkState currentState = _startState;
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updateBefore(currentState);
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// get the node that corresponds to start;
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const Node* startNode = grid.getNodePtrFor(startState.startPos);
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const Node* startNode = grid.getNodePtrFor(currentState.position);
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Assert::isNotNull(startNode, "failed to termine start-node for grid-walk");
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// currently examined node
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@@ -47,7 +49,7 @@ public:
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// evaluate each neighbor
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for (const Node& neighbor : grid.neighbors(*curNode)) {
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const double prob = getProbability(startState, *startNode, *curNode, neighbor);
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const double prob = getProbability(currentState, *startNode, *curNode, neighbor);
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drawer.add(&neighbor, prob);
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}
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@@ -55,23 +57,21 @@ public:
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const Node* nextNode = drawer.get();
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// inform
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step(startState, *curNode, *nextNode);
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step(currentState, *curNode, *nextNode);
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// update
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// update distance-to-walk and current position
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dist_m -= nextNode->getDistanceInMeter(*curNode);
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curNode = nextNode;
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currentState.position = *curNode;
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}
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// output state
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WalkState nextState = startState;
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nextState.startPos = *curNode;
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// update
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updateAfter(nextState, *startNode, *curNode);
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// update after
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updateAfter(currentState, *startNode, *curNode);
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// done
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return nextState;
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return currentState;
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}
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@@ -107,16 +107,18 @@ private:
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/** get the probability for the given random walk (one edge) */
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inline double getProbability(const WalkState& state, const Node& start, const Node& cur, const Node& next) const {
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//double prob = 1.0;
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double prob = 0;
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double prob = 1.0;
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//double prob = 0;
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for (const WalkModule<Node, WalkState>* mdl : modules) {
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//prob *= mdl->getProbability(state, start, cur, next);
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prob += std::log( mdl->getProbability(state, start, cur, next) );
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const double subProb = mdl->getProbability(state, start, cur, next);
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Assert::isTrue(subProb >= 0, "probability must not be negative!");
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prob *= subProb;
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//prob += std::log( mdl->getProbability(state, start, cur, next) );
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}
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//return prob;
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return std::exp(prob);
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return prob;
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//return std::exp(prob);
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}
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@@ -6,11 +6,11 @@
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/** base-class for all WalkStates */
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struct WalkState {
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/** position where the walk starts */
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GridPoint startPos;
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/** current position within the grid (-> in cm!) */
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GridPoint position;
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/** ctor */
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WalkState(const GridPoint& startPos) : startPos(startPos) {;}
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explicit WalkState(const GridPoint& position) : position(position) {;}
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};
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@@ -41,7 +41,7 @@ public:
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(void) startNode;
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if (curNode.z_cm != potentialNode.z_cm) {
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return 8;
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return 40;
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} else {
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return 1;
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}
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@@ -28,13 +28,16 @@ public:
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virtual void updateBefore(WalkState& state) override {
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(void) state;
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state.startHeading += draw.get();
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// add noise
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state.heading.direction += draw.get();
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}
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virtual void updateAfter(WalkState& state, const Node& startNode, const Node& endNode) override {
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(void) state;
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(void) startNode;
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(void) endNode;
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// if (startNode.x_cm != endNode.x_cm || startNode.y_cm != endNode.y_cm) {
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// Heading head(startNode.x_cm, startNode.y_cm, endNode.x_cm, endNode.y_cm);
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// state.startHeading = head;
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@@ -60,7 +63,7 @@ public:
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const Heading head(curNode.x_cm, curNode.y_cm, potentialNode.x_cm, potentialNode.y_cm);
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// compare the heading against the state's heading
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const Heading stateHead = state.startHeading;
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const Heading stateHead = state.heading.direction;
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// get the difference
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const float angularDiff = head.getDiffHalfRAD(stateHead);//head.getRAD() - stateHead.getRAD();
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@@ -13,11 +13,11 @@ template <typename Node, typename WalkState, typename Control> class WalkModuleH
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private:
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/** van-Mises distribution */
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/** CURRENTLY NOT USED van-Mises distribution */
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Distribution::LUT<double> dist;
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/** van-Mises draw list */
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DrawList<double> draw;
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/** random noise */
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Distribution::Normal<float> distNoise;
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Control* ctrl;
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@@ -26,16 +26,25 @@ private:
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public:
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/** ctor 3.0 should be OK! */
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WalkModuleHeadingControl(Control* ctrl) : dist(Distribution::VonMises<double>(0.0f, 2.0).getLUT()), draw(dist.getDrawList()), ctrl(ctrl) {
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WalkModuleHeadingControl(Control* ctrl, const float sensorNoiseDegreesSigma) :
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dist(Distribution::VonMises<double>(0.0f, 2.0).getLUT()),
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distNoise(0, Angle::degToRad(sensorNoiseDegreesSigma)),
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ctrl(ctrl) {
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;
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}
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virtual void updateBefore(WalkState& state) override {
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const float var = draw.get() * 0.20;//0.05;
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//const float var = 0;
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state.startHeading += ctrl->turnAngle + var;
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// NOTE: ctrl->turnAngle is cumulative SINCE the last transition!
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// reset this one after every transition!
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Assert::isBetween(ctrl->turnAngle, -3.0f, +3.0f, "the given turn angle is too high to make sense.. did you forget to set ctrl->turnAngle = 0 after each transition?");
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// sensor noise
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const float var = distNoise.draw();
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// adjust the state's heading using the control-data
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state.heading.direction += ctrl->turnAngle + var;
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}
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@@ -46,9 +55,24 @@ public:
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}
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virtual void step(WalkState& state, const Node& curNode, const Node& nextNode) override {
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(void) state;
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(void) curNode;
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(void) nextNode;
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// get the heading denoted by the way from curNode to nextNode
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const Heading head(curNode.x_cm, curNode.y_cm, nextNode.x_cm, nextNode.y_cm);
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// get the heading requested by the state
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const Heading stateHead = state.heading.direction;
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// get the error (signed difference) between both
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const float angularDiff = stateHead.getSignedDiff(head);
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// adjust the error.
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// note: the error may get > +/- 2PI but this is not an issue!
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// when the error is added to the current heading within getProbability(),
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// it is ensured their sum is within [0:2pi]
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state.heading.error += angularDiff;
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}
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@@ -60,11 +84,18 @@ public:
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const Heading head(curNode.x_cm, curNode.y_cm, potentialNode.x_cm, potentialNode.y_cm);
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// compare the heading against the state's heading - the last error
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const Heading stateHead = state.startHeading;
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const Heading stateHead = state.heading.direction + state.heading.error;
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// get the difference
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const float angularDiff = head.getDiffHalfRAD(stateHead);
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if (angularDiff > Angle::degToRad(135)) {return 0.01;}
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if (angularDiff > Angle::degToRad(90)) {return 0.02;}
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if (angularDiff > Angle::degToRad(45)) {return 0.07;}
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{return 0.90;}
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// add error to allow stronger deviation with respect to the "BIG GLOBAL SCOPE"
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// determine probability
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const float prob = dist.getProbability(angularDiff);
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return prob;
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@@ -24,7 +24,7 @@ public:
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virtual void updateBefore(WalkState& state) override {
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(void) state;
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avg = avg * 0.999 + state.startPos.inMeter() * 0.001;
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avg = avg * 0.999 + state.position.inMeter() * 0.001;
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}
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virtual void updateAfter(WalkState& state, const Node& startNode, const Node& endNode) override {
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@@ -3,12 +3,39 @@
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#include "../../../../geo/Heading.h"
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/**
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* base-class e.g. needed for GridWalkHeading and GridWalkHeadingControl to work
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*/
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struct WalkStateHeading {
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Heading startHeading;
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/** used for better naming: heading.error instead of headingError */
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struct _Heading {
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/**
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* the direction [0:2pi] the walk should move to
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* e.g. indiciated by:
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* compass
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* integration over gyroscope values
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*/
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Heading direction;
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/**
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* (cumulative) error between walked edges and requested direction (above).
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* is used to ensure that (even though the grid contains only 45° edges) we
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* approximately walk into the requested direction.
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*/
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float error = 0;
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/** ctor */
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_Heading(const Heading direction, const float error) : direction(direction), error(error) {;}
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} heading;
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/** ctor */
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WalkStateHeading(const Heading& curHeading) : startHeading(curHeading) {;}
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explicit WalkStateHeading(const Heading& direction, const float error) : heading(direction, error) {;}
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};
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