added code for advanced sample impoverishment using the mesh

This commit is contained in:
toni
2018-05-15 10:03:49 +02:00
parent 628aafaecd
commit d0b01b377d
11 changed files with 622 additions and 10 deletions

View File

@@ -22,7 +22,7 @@ namespace Ray3D {
public:
bool exportCeilings = true;
bool exportObstacles = true;
bool exportObstacles = true;
bool exportStairs = true;
bool fancyStairs = true;
bool exportHandrails = true;