started testing a new grid-builder
minor fixes worked on walkers
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101
grid/factory/v3/HelperPoly3.h
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101
grid/factory/v3/HelperPoly3.h
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#ifndef HELPERPOLY3_H
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#define HELPERPOLY3_H
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#include "../../../geo/Point2.h"
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#include "../../../geo/Point3.h"
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#include "../../../geo/BBox2.h"
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#include "../../../geo/BBox3.h"
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#include "../../../floorplan/v2/Floorplan.h"
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#include "../../../grid/Grid.h"
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/** helper class for polygon methods */
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struct HelperPoly3 {
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BBox2 bbox_cm;
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std::vector<Point2> points_cm;
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/** empty ctor */
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HelperPoly3() {
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;
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}
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/** ctor from floorplan-polygon */
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HelperPoly3(const Floorplan::FloorOutlinePolygon& poly) {
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for (Point2 p : poly.poly.points) { add(p * 100); }
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}
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/** ctor from floorplan-quad */
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HelperPoly3(const Floorplan::Quad3& quad) {
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add(quad.p1*100); add(quad.p2*100); add(quad.p3*100); add(quad.p4*100);
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}
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/** ctor from floorplan-polygon */
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HelperPoly3(const Floorplan::Polygon2& poly) {
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for (Point2 p : poly.points) { add(p * 100); }
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}
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void add(const Point2 p) {
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points_cm.push_back(p);
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bbox_cm.add(p);
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}
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void add(const Point3& p) {
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points_cm.push_back(p.xy());
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bbox_cm.add(p.xy());
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}
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/** does the polygon contain the given point (in cm)? */
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bool contains(const Point2 p_cm) const {
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// not within bbox? -> not within polygon
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if (!bbox_cm.contains(p_cm)) {return false;}
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// ensure the point is at least a bit outside of the polygon
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const float x1_cm = bbox_cm.getMin().x - 17.71920;
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const float y1_cm = bbox_cm.getMin().y - 23.10923891;
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// construct line between point outside of the polygon and the point in question
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const Line2 l(x1_cm, y1_cm, p_cm.x, p_cm.y);
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// determine the number of intersections
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int hits = 0;
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const int cnt = points_cm.size();
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for (int i = 0; i < cnt; ++i) {
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const Point2 p1 = points_cm[(i+0)%cnt];
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const Point2 p2 = points_cm[(i+1)%cnt];
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const Line2 l12(p1, p2);
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if (l12.getSegmentIntersection(l)) {++hits;}
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}
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// inside or outside?
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return ((hits % 2) == 1);
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}
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/** call a user-function for each GRID-ALIGNED point within the polygon */
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void forEachGridPoint(const int gridSize_cm, std::function<void(int x_cm, int y_cm)> callback) const {
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int x1 = std::floor(bbox_cm.getMin().x / gridSize_cm) * gridSize_cm;
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int x2 = std::ceil(bbox_cm.getMax().x / gridSize_cm) * gridSize_cm;
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int y1 = std::floor(bbox_cm.getMin().y / gridSize_cm) * gridSize_cm;
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int y2 = std::ceil(bbox_cm.getMax().y / gridSize_cm) * gridSize_cm;
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// process each point within the (aligned) bbox
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for (int y = y1; y <= y2; y += gridSize_cm) {
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for (int x = x1; x <= x2; x += gridSize_cm) {
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// does this point belong to the polygon?
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if (!contains(Point2(x,y))) {continue;}
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// call the callback
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callback(x,y);
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}
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}
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}
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};
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#endif // HELPERPOLY3_H
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