huge commit

- worked on about everything
- grid walker using plugable modules
- wifi models
- new distributions
- worked on geometric data-structures
- added typesafe timestamps
- worked on grid-building
- added sensor-classes
- added sensor analysis (step-detection, turn-detection)
- offline data reader
- many test-cases
This commit is contained in:
2016-08-29 08:18:44 +02:00
parent 99ee95ce7b
commit a2c9e575a2
94 changed files with 8298 additions and 257 deletions

View File

@@ -0,0 +1,159 @@
#ifndef GRIDWALKERMULTI_H
#define GRIDWALKERMULTI_H
#include "../../Grid.h"
#include "../../../math/DrawList.h"
#include "modules/WalkModule.h"
// FOR TESTING
#include "../../../geo/Heading.h"
/**
* modular grid-walker that takes various sub-components to determine
* p(e) and thus randomly pick edges
*/
template <typename Node, typename WalkState> class GridWalkerMulti {
private:
struct Path {
std::vector<const Node*> nodes;
const Node* getSrc() const {return nodes.front();}
const Node* getDst() const {return nodes.back();}
};
private:
/** all modules to evaluate */
std::vector<WalkModule<Node, WalkState>*> modules;
public:
/** add the given module */
void addModule(WalkModule<Node, WalkState>* module) {
modules.push_back(module);
}
/** perform the walk based on the configured setup */
WalkState getDestination(Grid<Node>& grid, const WalkState& _startState, const float dist_m) {
// get the node that corresponds to start;
const Node* const startNode = grid.getNodePtrFor(_startState.startPos);
Assert::isNotNull(startNode, "failed to termine start-node for grid-walk");
const uint64_t seed = (uint64_t) startNode + rand();
DrawList<Path> drawPath;
drawPath.setSeed(seed);
for (int i = 0; i < 1; ++i) {
float dist = dist_m;
// currently examined node
const Node* curNode = startNode;
Path path;
path.nodes.push_back(curNode);
// until distance is reached
while (dist > 0) {
DrawList<const Node*> drawEdge;
drawEdge.setSeed(seed+1);
//if (curNode->getNumNeighbors() < 6) {break;}
// evaluate each neighbor
for (const Node& neighbor : grid.neighbors(*curNode)) {
const double prob = getProb(*startNode, *curNode, neighbor);
drawEdge.add(&neighbor, prob);
}
// pick a neighbor
const Node* nextNode = drawEdge.get();
dist -= nextNode->getDistanceInMeter(*curNode);
curNode = nextNode;
path.nodes.push_back(curNode);
}
const double prob = getProb(path);
drawPath.add(path, prob);
}
const Path& bestPath = drawPath.get();
WalkState nextState = _startState;
nextState.startPos = *(bestPath.getDst());
return nextState;
}
private:
inline double getProb(const Node& n0, const Node& n1, const Node& n2) {
static float angle = 0; angle += 0.05;
angle = std::fmod(angle, 6);
if (&n1 == &n2) {return 1;}
const Heading head1(angle);
const Heading head2(n1.x_cm, n1.y_cm, n2.x_cm, n2.y_cm);
const float diff = head1.getDiffHalfRAD(head2);
return rand() % 32;
}
inline double getProb(const Path& path) {
const Point3 p1 = path.getSrc()->inMeter();
const Point3 p2 = path.getDst()->inMeter();
const float dist = p1.getDistance(p2);
return 1/dist;
}
/** update the state before starting the random walk (e.g. based on sensor readings, ..) */
inline void updateBefore(WalkState& state) {
for (WalkModule<Node, WalkState>* mdl : modules) {
mdl->updateBefore(state);
}
}
/** update the WalkState after the random walk (if needed) */
inline void updateAfter(WalkState& state, const Node& startNode, const Node& endNode) {
for (WalkModule<Node, WalkState>* mdl : modules) {
mdl->updateAfter(state, startNode, endNode);
}
}
/** one step taken. inform modules */
inline void step(WalkState& state, const Node& curNode, const Node& nextNode) {
for (WalkModule<Node, WalkState>* mdl : modules) {
mdl->step(state, curNode, nextNode);
}
}
/** get the probability for the given random walk (one edge) */
inline double getProbability(const WalkState& state, const Node& start, const Node& cur, const Node& next) const {
double prob = 1.0;
for (const WalkModule<Node, WalkState>* mdl : modules) {
prob *= mdl->getProbability(state, start, cur, next);
}
return prob;
}
};
#endif // GRIDWALKERMULTI_H