huge commit
- worked on about everything - grid walker using plugable modules - wifi models - new distributions - worked on geometric data-structures - added typesafe timestamps - worked on grid-building - added sensor-classes - added sensor analysis (step-detection, turn-detection) - offline data reader - many test-cases
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66
data/Timestamp.h
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66
data/Timestamp.h
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#ifndef TIMESTAMP_H
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#define TIMESTAMP_H
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/**
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* helper-class to handle timestamps
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*/
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struct Timestamp {
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private:
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/** internal timestamp in milliseconds */
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int64_t _ms;
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/** HIDDEN ctor. use factory methods */
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explicit Timestamp(const int64_t ms) : _ms(ms) {;}
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public:
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/** empty ctor */
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explicit Timestamp() : _ms(0) {;}
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/** get timestamp from the given value which represents milliesconds */
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static inline Timestamp fromMS(const int64_t ms) {return Timestamp(ms);}
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/** get timestamp from the given value which represents seconds */
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static inline Timestamp fromSec(const float sec) {return Timestamp(sec*1000);}
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public:
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/** get timestamp in milliseconds */
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inline uint64_t ms() const {return _ms;}
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/** get timestamp in seconds */
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inline float sec() const {return _ms/1000.0f;}
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public:
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/** is this timestamp zero? */
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bool isZero() const {return _ms == 0;}
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/** equal? */
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bool operator == (const Timestamp& o) const {return _ms == o._ms;}
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/** not equal? */
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bool operator != (const Timestamp& o) const {return _ms != o._ms;}
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/** smaller than the given one? */
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bool operator < (const Timestamp& o) const {return _ms < o._ms;}
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/** greater than the given one? */
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bool operator > (const Timestamp& o) const {return _ms > o._ms;}
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Timestamp operator - (const Timestamp& o) const {return Timestamp(_ms - o._ms);}
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Timestamp operator + (const Timestamp& o) const {return Timestamp(_ms + o._ms);}
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/** cast to float */
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operator float () const {return sec();}
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};
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#endif // TIMESTAMP_H
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